A combination of strategy, tactics, and absolute mindless violence, Blood Bowl is the classic game of fantasy football. 2 players act as coaches, selecting their teams from rosters of Human and Orcs and taking to the playing field to earn fame, fortune and the adulation of fans along the way!
Included in the box
Everything you need for yourself and an opponent to play bone-crunching games of Blood Bowl:
- 12 plastic Human players: 2 Blitzers, 2 Throwers, 2 Catchers and 6 Linemen; - 12 plastic Orc players: 2 Blitzers, 2 Throwers, 2 Black Orc Blockers and 6 Linemen; - extra balls, team counters, and bases featuring holes to place the ball in, indicating possession; - a double-sided foldout card pitch – one Orc side, one Human side, each divided into squares to regulate movement and combat; - 2 card dugouts, each with a Human team’s sideline on one side and an Orc sideline on the other; - a deck of cards detailing Special Plays and Star Players, as well as references for the included miniatures; - 2 sets of dice, coloured blue for the Humans and green (of course!) for the Orcs – a mix of D6 Block dice, ordinary D6’s, D8’s and D16’s; - a 56-page rulebook – this contains the basic rules of Blood Bowl, a number of optional extra rules (Fan Support, different weather, Illegal Procedures, time limits, hand-overs, block assists and more), a guide to assembling your teams and the story of Blood Bowl’s origins; - a range ruler (used for measuring distances when throwing the ball), scatter template (used to see where the ball careens off to when dropped) and throw-in template; - a sheet of decals containing number and team symbols, and a list of player positions that can be applied to the edge of your models’ bases.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '