In Werewords, players guess a secret word by asking "yes" or "no" questions. Figure out the magic word before time is up, and you win! However, one of the players is secretly a werewolf who is not ...
In Werewords Deluxe Edition, players guess a word by asking "yes" or "no" questions. Figure out the magic word before time is up, and you win! However, one of the players is secretly a werewolf who...
This deluxe Collector's Box is designed to fit Architects, Works of Wonder, Age of Artisans, and all additional content, such as promos and metal coins. And yes, it fits sleeved cards. See the phot...
This 777x536mm play mat is designed to work both with and without any combination of the expansions. It's made of thick 2mm neoprene, with stitching around the edges. It comes supplied inside a stu...
In Architects of the West Kingdom: Works of Wonder, builders from far and wide have travelled to partake in the King’s latest endeavour - five glorious monuments to beautify the city. However, not ...
In Paladins of the West Kingdom: City of Crowns, noble allies have responded to the recent attacks against our borders. Only through careful negotiation and diplomacy will these dukes, barons, coun...
This deluxe Collector's Box is designed to fit Paladins, City of Crowns, and all additional content, such as promos, metal coins, and sleeved cards. All boards sit together over the wooden componen...
West Riding Revisited is the result of ten years of further development of Han's original West Riding game and it plays very differently. No money is provided with WRR. This is part of Winsome's Es...
Western Front Ace is a solitaire, tactical air war game covering air operations in the Western and Italian fronts during WWI. Players control an aircraft from one of seven different nations represe...
Historic characters from the American Wild West face off and write new legends across the face of history! Gather your gun, your mount, and your grit as you forge your path into the history books. ...
You built this town from the ground up, literally. Bring the towns of Western Legends to life with this 3D building pack that features plastic models of all the buildings from Dark Rock, Red Falls,...
As the territories expand westward, untold fortune awaits those eager to write their name across the face of history. Some will become legends with a revolver in hand, while others will gamble thei...
The Chips That Didn't Fall Give your tokens an upgrade to feel like they belong at a poker table. Upgrades the Legendary tokens and most tokens from the Ante Up expansion. 64 Poker Chips 13 Outlaw ...
The Western Legends Big Box is more than just a box, its also a complete wooden storage solution that holds every single item (except the playmat) from the Game: Western Legends series. Contents va...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '