The corruption of Walks Looking was the doorway to the tainting of the Warrior Nation. Ghost Wolf's daughter became tainted by The Hex and transformed into Wicasasni to become a twisted creature of...
As founder of the Enlightened, Bursen Carpathian leads his posse to ever more dangerous encounters as he pushes the limits of what it means to be human. This resin and plastic set includes five min...
One could be forgiven for taking Countess Augusta Byron's perpetual air of melancholy as a symptom of her upbringing. After all, when one is raised around some of the most emotive and creative mind...
As founder of the Enlightened, Bursen Carpathian leads his posse to ever more dangerous encounters as he pushes the limits of what it means to be human. This resin and plastic set includes five min...
Absolute Power is the posse of the Third Man. Alongside this formidable Hex Boss is his loyal guardian Kreechur, the insidious Garratt Morden, the scheming Megan Wild, the vengeful Maria Torres-Vil...
Absolute Power is the posse of the Third Man. Alongside this formidable Hex Boss is his loyal guardian Kreechur, the insidious Garratt Morden, the scheming Megan Wild, the vengeful Maria Torres-Vil...
Morgan Earp is as cold and methodical in his notions of the Law as the automata under his command. The sound of the steel-shod boots drums fear into the hearts of the innocent and guilty alike.This...
With the constantly growing threat from unknown quarters in the West the small unit known as Infernal Affairs have found themselves in high demand of late. Led by the indomitable Marshall Helena Mi...
Some men earn their legends. Others contribute to the legends of others. Some, like the Marshal known as Ãá¸ÃÂÃÂWildÃá¸ÃÂàBill Hickok simply make their own legends up and recount them...
Morgan Earp is as cold and methodical in his notions of the Law as the automata under his command. The sound of the steel-shod boots drums fear into the hearts of the innocent and guilty alike.This...
The first of the Cor Caroli to walk the Earth, Makara leads her Divine Intervention to deliver humanity from the clutches of the Hex. Fighting alongside their leader are the powerful warriors Haan,...
Striking out from hidden strongholds against the hated Union, the Civil War continues for Stonewall Jackson and his Confederate Rebellion. This resin and plastic set includes six miniatures. ÃÂ 1...
While a Peer of the Covenant of the Enlightened, Annabelle HamiltonÃá¸ÃÂÃÂs first devotion has always been to the cause of the Confederacy of Southern States. She longs for any opportunity to...
Led by the former Sheriff turned Outlaw Earle Shepherd, the Deadly Seven have a reputation not only for their ability to get the job done but also for taking on the jobs no-one else will. Each memb...
Marcus Wayward is the charismatic and cocksure leader of his crew. Marcus treats his Posse like a large dysfunctional family and this has led to more than one falling out within this close-knit tea...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '