How far would you go to save yourself? Totally selfish behaviour and utter ruthlessness will be needed to stay alive in this game!
Only one castaway can get home on the remaining ration supplies an...
How far would you go to save yourself? Totally selfish behaviour and utter ruthlessness will be needed to stay alive in this game!
Only one astronaut can get home on the remaining oxygen supplies a...
You and your friends are survivors of a devastating zombie apocalypse, but for how long?!
Merciless motivation is needed to stay alive in Selfish: Zombie Edition card game. Who will reach the helic...
Someone Has Died is an improvisational storytelling game set at a will arbitration where players try to convince an estate keeper that they are the most worthy of someone's fortune. Identity, relat...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '