Includes 3 new campaigns, 4 new targets, 4 new aircraft, 3 new bandits, 2 new bombers and 1 new events.What if the amazing weapons the Germans had on the drawing boards actually flew?Fly aircraft l...
Includes 52 Luftwaffe pilots and 4 aces event cardsFly some of the greatest Luftwaffe and Italian Pilots in World War 2!Such Pilots as:Adolph GallandWerner MoldersRudelAnd plenty more!
In Tiger Leader, you're in command of a German Kampfgruppe of tanks, armored cars, trucks, halftracks and supporting infantry. Your Kampfruppe may also be assigned air support and heavy weapons sup...
Blitzkrieg! is a double expansion pack with 98 cards and 14 counters to reinforce your Tiger Leader game!
The Expansion includes:
More Commander cards x60
More Enemy Battalion cards x14
More Speci...
Panzers! is an expansion pack with 24 cards and 24 counters to reinforce your Tiger Leader game!
The Expansion includes:
More Armor cards - Panzer II, Panzer III (75mm), Panther, Marder II, Marder...
Warfighter Fantasy is a card game for 1 to 6 players. You play cooperatively with your friends against the system to adventure through dungeons, slay evil monsters, and gain gold and glory!
Warfigh...
Available for Pre-Order.
Lanolar is an Elven Sorcerer, an expert in both martial combat as well as Mana spells!
Includes a set of 56 cards, including: Lanolar's cards Levels 1st through 6th, Weapon...
Merrick is a Dwarven Fighter, a fierce warrior with thick armor and a thirst for battle!
Includes a set of 56 cards, including: Merrick's cards Levels 1st through 6th, Weapons, Skills, Gear, Dwarve...
Lightfoot is a Halfling Thief, highly skilled at overcoming locks, traps, and hiding in the shadows!
Includes a set of 56 cards, including: Lightfoot's cards Levels 1st through 6th, Weapons, Skills...
Joanna is a Human Paladin, combining faith-enhanced melee attacks and divine powers!
Includes a set of 56 cards including: Joanna's cards Levels 1st through 6th, Weapons, Skills, Gear and more!
Everything your Divinity Heroes need to defeat the forces of evil!
Includes a set of 56 cards including: Gods, Divine Powers, Divine Skills, Divine Gear, and more!
Everything your Combat Heroes need to defeat the forces of evil!
Includes a set of 56 cards including: Weapons, Armor, Helmets, Skills, Gear, and more!
Explore and Defeat Terrors of Demon King Molluk's Pit of Despair!
Includes a set of 56 cards making up the unique: Dungeon Entrances, locations,Objectives, Monsters, and Treasures, of Mollok's Dung...
Explore and Defeat Terrors of Zurian Lich's Haunted Halls!
Includes a set of 56 cards making up the unique: Dungeon Entrances, Locations,Objectives, Monsters, and Treasures, of the Zurian Lich's Du...
Explore and Defeat the Monsters and Traps that protect Wurm's Lair!
Includes a set of 56 cards making up the unique: Dungeon Entrances, Locations,Objectives, Monsters, and Treasures, of Wurm's Dung...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '