Aeon’s End: Legacy of Gravehold is the second legacy game in the Aeon’s End line of games. Legacy of Gravehold has a deeper, more immersive narrative with branching paths. After each game, players ...
Deep within the earth, lost in the labyrinth of shadows, the Horde-Crone has awakened the troggs to reclaim the ancient city of Gravehold.The Depths is an expansion for the cooperative deckbuildin...
Aeon's End: Shattered Dreams is an expansion for the cooperative deckbuilding game Aeon's End: The New Age. This expansion features one new nemesis and one new breach mage, as well as new gems, rel...
In Andor Junior, each player chooses one of four heroes — magician, warrior, archer, or dwarf — before beginning their quest to rescue the wolf cubs lost in the dwarven mine. However, before beginn...
Play as one of these RPG player races:
A Rogue, Eduardo the ginger tabby is an extremely talented thief. Even if he were caught, his cute face usually gets him out of mischief!
A Ranger, McCoy the...
Play as one of these RPG player races:
A Druid of the Sea, Luna the black Labrador is as cute as she is powerful. Plus, she can control the sea. Is it any wonder this adorable lab is in demand acr...
beware the Skelly Cats, Wererats, and recently unlocked Rat King and Necromastiff.
These dastardly devils are just some of the Gullet Cove villains your four-legged characters will have to face. Wa...
Discover non-playable characters (NPC’s) like the ferocious pirate queen, the no-nonsense tavern keeper with a punch that could fell an ox, and the legendary thief who goes by the name of Quentin S...
A 5E-compatible campaign book, Animal Adventures: The Faraway Sea gives you all the tools you need to create island-hopping adventures. Join other would-be adventurers in the floating shanty town o...
Set sail on your next roleplaying adventure as an awakened animal bursting with character! From an orangutan tinkermage to an albatross wizard, each critter has been lovingly designed with a classi...
Pounce on your next roleplaying adventure as an intelligent feline bursting with character! From a Scottish Fold tinkermage to a Pixiebob barbarian, each kitty has been lovingly designed to represe...
Embark on your next roleplaying adventure as an intelligent canine bursting with character! From a Newfoundland monk to an Australian Shepherd druid, each pup has been lovingly designed to represen...
Enlist a ragtag crew of pirates for your next roleplaying game! The Pirate Queen, Ysandre, captains a ship of misfits that’s often spotted in the Faraway Sea. Along with her first mate, Charlamagne...
Meet the mysterious Mr. Fugit in your next roleplaying game! Flanked by his imposing Walrus bodyguards, Mr. Fugit is a man with a lot of time on his hands — literally. Find out what secrets he and ...
Ascension Tactics is a revolutionary new game, pioneering a brand-new genre by combining the best of tactical miniatures games with the fast-paced strategy of deck-building games. Ascension Tactics...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '