Paranoia Perfect Edition is the core rulebook for the latest edition of the Origins Hall of Fame RPG Paranoia. It includes everything you need to play, except for players because the stupid EU some...
You know how RPGs create a companion book full of extra rules, ideas and things that couldn’t fit inside the core rulebook? The same happened here, but Paranoia does not work well with 'companions'...
Paranoia players keep saying the same thing. ‘Experimental R&D devices are great, but I wish I could get less reliable ones.’ Thanks to Friend Computer’s innocuous but omnipresent surveillance,...
The Computer recently made two discoveries:
Troubleshooter missions have been unusually calm and sedate.
Citizens have not been receiving enough wisdom from the Computer.
That’s why the Computer ...
TROUBLESHOOTERS! Wait, you want a warranty for these refurbished devices? That’s cute. Thriftylist brings back some of the weirdest, deadliest and most off-putting devices from the old STUFF and ST...
You can always use more dice!
These specially made dice include a Computer symbol replacing the 6. They also have small icons reminding players of how having Treason Stars increases the range of th...
Who wants a normal, boring old GM's screen, eh?
This is Paranoia, you lucky Troubleshooter! In this game, you get an Interactive Screen!
What is an Interactive Screen you ask? Well, strictly speaki...
RPGThe PARANOIA INTERACTIVE SCREEN is an experimental but entirely safe device developed by those totally non-mutant geniuses over at R&D. How will it make you happy?* TOUCH SCREEN! It's entire...
Shield Maidens, your time has come!
Odin slumbers in the sunken halls of Asgard, and the Pure are stirring in their burnished realm as Fenrir’s grip grows ever tighter.
Delve into the histories of ...
Daughters of Freya, raise your shields!
Ragnarök rages. The cosmic tree Yggdrasil burns. The forces of the Fenrir Empire bleed life from the Nine Realms to fuel their growth. The mightiest men cann...
With a tense battle scene facing the players, and every vital table for the Gamemaster, the Shield Maidens Gamemaster's Screen is the perfect complement to a campaign throughout the nine realms.
Th...
Vehicles are more than just transportation for people living on the far flung worlds of the Frontier, and in these pages there are over 100 unique new designs. With everything from bicycles to main...
With a stunning panoramic view of a new colony facing the players, and every vital table for the referee, the 2300AD Referee’s Screen is the perfect complement to a well-run campaign far out on t...
The 33 colony worlds and countless outposts of human space are scattered across a 100 light-year diameter volume of space, along three intricate and complex Arms of stars and anchorages that allow ...
The Frontier Beckons.
The Core is advanced, comfortable, and safe. Too safe for some, for whom the wilds of the Frontier promise adventure, riches, and freedom.
The worlds of the Frontier are hosti...
The Traveller Core Rulebook Update 2022 has been fully revised for this edition and contains many tweaks and rules updates, as well as a brand new, highest quality interior format with lashings of ...
Aliens of Charted Space Volume 3 explores five races – the pacifist Darrians, the enigmatic Geonee, the playful Dolphins, the aloof Orca, and the bureaucratic Bwaps. Within these covers you will di...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '