Sharks are Wild reinforces sequencing: counting both forwards and backwards. Each player starts with a number 5 “starter card” on the table and an open hand of five cards (numbers 0-4, 6-9, and wild). On his turn, a player draws a card, then either plays a card into his sequence or discards. Once a player has achieved a sequence of five cards (including the starter card), they receive a coin, discard the sequence, and start again. A Shark card is wild, and may be played anywhere in a sequence. Playing a Shark also rewards the player with an additional coin. Advanced play includes Octopus cards to steal from another player’s sequence and Dolphin cards to block the steal. First player to receive five coins wins.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '