Heart-Warming Fantasy! The story you tell with Tiny Taverns is one of friendship, a group of former adventurers running a tavern together. This tavern happens to exist in a fantasy world, replete with monsters, magic and cheerfully-crafted menus (and hijinks!) Using the rules in this book, you'll be able to play to tell new heartwarming stories in this slice-of-life inspired TinyD6 narrative RPG! It's a new storytelling game powered by an revised iteration of TinyD6, more akin to Fate or Powered by the Apocalypse, but still the same minimalist nature you love! Character creation is simple, fast, and exciting. You pick your character archetype based on the exciting stories your Game Master is going to tell, you pick a few Traits that each grant a single benefit, and you're done! As a group, you'll work to create the world you exist in, as well as identify the sort of tavern, home, inn, or other enterprise you've decided to support with your friends! This setting will be your groups, from the ground up!
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '