The Heart is a roiling tear of unreality beneath the city of Spire. Within its borders, there are routes to unknown places, great secrets, shrines to long-dead gods, and monsters the like of which ...
THE CITY LIVES.
THE CITY SPEAKS IN DOORS AND PATHWAYS.
THE CITY IS DYING.
As dozens of doors to a strange land between dimensions begin to open throughout the Heart, the delvers step through to fin...
Build fantastical, tragic settlements under threat from within and without.
Do your level best to defend them and keep the people inside alive and prosperous.
Watch, broken, as an emissary of a vas...
Spire: the City Must Fall is a critically-acclaimed RPG of subterfuge, espionage and revolution – and the Magister’s Guide provides additional rules for every class, new systems and advice on prepa...
Delve into the finest masks on the market with The Book of Masks, expertly written by established mask-maker Lysk Thin-Hands-Scratching, which contains details, rules mechanics and beautiful full-c...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '