BOLDLY GO WHERE NO ONE HAS GONE BEFORE
“THERE’S NO SUCH THING AS THE UNKNOWN; ONLY THINGSTEMPORARILY HIDDEN, TEMPORARILY NOT UNDERSTOOD.”-CAPTAIN JAMES T. KIRK
The Captain’s Log Solo Roleplaying Ga...
Star Trek Adventures: Kirk's Tunic Dice Blister Information
Starfleet needs a new crew! Welcome to your new assignment, Captain. Your continuing mission, to explore strange new worlds, seek ou...
DISCOVER YOUR DESTINY
“And if there is a greater hand leading us into an uncertain future,I can only hope it guides us well.” – Michael Burnham
The Star Trek: Discovery (2256-2258) Campaign Guide...
DISCOVER YOUR DESTINY
“And if there is a greater hand leading us into an uncertain future,I can only hope it guides us well.” – Michael Burnham
The Star Trek: Discovery (2256-2258) Campaign Guide...
The Star Trek Adventures Klingon Empire Gamemaster Toolkit gives the gamemaster all the rules references they need to run a mission in the final frontier. It also gives players reference sheets for...
SPACE... THE FUNNEST FRONTIER
“We’re more like the cool, scrappy underdogs of the ship.” - Ensign Beckett Mariner
The Star Trek: Lower Decks Campaign Guide expands upon the core Star TrekAdventures...
YOU JUDGE YOURSELVES AGAINST THE PITIFUL ADVERSARIES YOU'VE ENCOUNTERED SO FAR: THE ROMULANS, THE KLINGONS... THEY'RE NOTHING COMPARED TO WHAT'S WAITING.
The Beta Quadrant sourcebook provides Gamem...
These are the voyages of the starship enterprise, its five-year mission, to explore strange new worlds, seek out new life and new civilizations, to boldly go where no one has gone before!
Star T...
Boldly go where no one has gone before. In Star Trek: Ascendancy — a board game of exploration, expansion and conflict between the United Federation of Planets, the Klingon Empire, and the Romul...
Everything you need to add the Andorians, and another player, to your games of Star Trek: Ascendancy. Discover new Star Systems, encounter new Exploration Cards, plus more Space Lanes and Resource ...
Resistance is Futile...Prepare to be AssimilatedIn the far reaches of the Galaxy, the Borg have been discovered. They relentlessly seek out developed worlds, with powerful weaponry and advanced shi...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '