As a powerful real estate tycoon, there are only seven hotel chains in the world worthy of your attention. Using nothing but your wealth and wits, you must vie against other business magnates to ma...
1941: THE WORLD IS AT WAR!
Quick and Convenient: Axis & Allies 1941 is designed to be set up and played more quickly than any previous A&A game. In essence, this is a simplified A&A exp...
Game description from the publisher:
It's Spring 1942, and the world is at war. Five major powers struggle for supremacy: Germany and Japan are aligned against the great alliance of the United King...
A Treasure Trove of Draconic DetailsWith tips on everything from fighting dragons to riding them, this illustrated volume showcases dragons as they appear in the worlds of Dungeons and Dragons, ins...
At the turn of the 20th century, prior to World War I, the seven Great European Powers are engaged in an intricate struggle for supremacy. Each power's military forces invade and withdraw, shiftin...
Play as one of four brave, quirky characters—Barbarian, Paladin, Rogue, or Wizard—battling it out in a dungeon full of treasure! With magic missiles flinging, dual daggers slinging, and spiked shie...
Battle for Baldur's Gate is the first expansion for the wildly popular easy-to-learn, family-friendly card game Dungeon Mayhem. With new art by Jake Parker (founder of popular art challenge, Inktob...
In Dungeon Mayhem®: Monster Madness, you play as one of six epic D&D monsters, each with their own way to charm, crush, disintegrate, or devour their foes. Pit these cunning creatures against a...
A cooperative game for 1'5 players based on the New York Times best-selling adventures of Drizzt Do'Urden. The adventures of Drizzt Do'Urden, as told in the New York Times best-selling Forgotten Re...
The all-new Vecna resin statue by WizKids stands at 12” tall and includes intricate details, including the Book of Vile Darkness perched within Vecna’s ribcage.Seldom is the name of Vecna spoken ex...
The ultimate magic item for the world’s greatest roleplaying game.
The Deck of Many Things is a famous Dungeons & Dragons magic item whose effects are as spectacular as they are unpredictable. ...
Acquisitions Incorporated is a different flavor of Dungeons & Dragons. A fifth edition D&D book created in partnership with Penny Arcade Inc. and inspired by the podcast and web series, thi...
The famous wizard Bigby unveils the secrets of the giants, presenting their history, myths, society, and realms in the worlds of Dungeons & Dragons.Players will find a wealth of giant-themed ch...
This campaign case equips the Dungeon Master with a large set of customizable creature tokens that will complement any D&D adventure or home brew campaign. The high-quality creature discs and b...
This terrain campaign case contains everything a Dungeon Master needs to construct encounters for your wilderness, dungeon, and city adventures, including a set of double-sided adventure tiles and ...
GREAT BOOKS HIDE THEIR SECRETS WELLAn anthology of seventeen mystery-themed adventures for the world’s greatest roleplaying game.Candlekeep attracts scholars like a flame attracts moths. Historians...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '