"White Star Rising introduces Lock ‘n Load Publishing’s Nations at War (NAW) game system. Based on the popular World at War, NAW depicts platoon level combat in World War II. Here you’ll find every...
Quartermaster General: East Front is a two-player game that depicts the deadly struggle between the Soviet Union and Germany.
In June 1941, Germany invaded the Soviet Union, along with Finland, Rom...
Quartermaster General: Prelude adds a short pre-game of new “Prelude” cards, setting the stage for WW II.
The prelude has a truncated sequence of play designed to create differing opening situation...
SHAEF is a two-player WW2 card-driven wargame covering the ten months following D-Day in Western Europe.
One player takes the role of SHAEF – Supreme Headquarters Allied Expeditionary Force command...
Stuka Leader is based on Corsair Leader and Zero Leader, expanding gameplay from the previous games. You are in command of a German aerial squadron in Europe in World War Two, with aircraft includi...
In Tiger Leader, you're in command of a German Kampfgruppe of tanks, armored cars, trucks, halftracks and supporting infantry. Your Kampfruppe may also be assigned air support and heavy weapons sup...
Blitzkrieg! is a double expansion pack with 98 cards and 14 counters to reinforce your Tiger Leader game!
The Expansion includes:
More Commander cards x60
More Enemy Battalion cards x14
More Speci...
Panzers! is an expansion pack with 24 cards and 24 counters to reinforce your Tiger Leader game!
The Expansion includes:
More Armor cards - Panzer II, Panzer III (75mm), Panther, Marder II, Marder...
The RAF faces the Luftwaffe in this two-player deck-building game of aerial WWII combat.
Summer, 1940. The German war machine has rolled through the continent in less than a year, crushing all befo...
In North Africa, the Long Range Desert Group is a thorn in the sides of the Italian forces, disrupting vital lines of communication and striking at strategic targets ranging far and wide. In Norman...
Stalingrad, 1942. Before you awaits a grueling conflict in this cornerstone battleground. As the bullets and bombs tear the city asunder, only through wits and valor can you seize the cornerstone o...
Two Bismarck-class battleships were built for the Kriegsmarine. Bismarck was the first, named for the Chancellor (Otto von Bismarck). The battleship was laid down in July 1936 and launched February...
Warfighter is a card game for 1 to 6 players. You can play solo or cooperatively with your friends against the system to complete World War II squad-level combat missions, set in the Mediterranean ...
Warfighter is a card game for 1 to 6 players. You can play solo or cooperatively with your friends against the system to complete World War II squad-level combat missions, set in the Mediterranean ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '