Return to the world of Dog Park with multi-breed pups, trick training, and enough room in the park for up to 5 players! Your business as a local dog walker is booming!In Dog Park: New Tricks there ...
Rule The Skies in 20 Minutes!A worthy new addition to the Blitzkrieg 20 minute line: with Dogfight, don your flying helmet and goggles and strap in for a fast and fun game of WW1 aerial combat. Tus...
Doggerland was a landmass that connected Great Britain to mainland Europe that disappeared under the North Sea after the last ice age. Humans lived on these fertile lands where multiple resources a...
The three Dolmenwood books — augmented with beautiful silver foil filigree cover designs — in a deluxe leatherette slipcase with silver foil goat-lord and filigree designs. For the connoisseur of w...
The complete player’s guide to adventuring in Dolmenwood. Includes the complete game rules, all character options, a player’s map, and an introduction to the intrigues and mysteries of Dolmenwood. ...
A young minstrel—famed for her beautiful singing voice—is unexpectedly absent from her usual performance at the Hornstoat’s Rest inn in the market town of Lankshorn. Local folk rue her presumed dep...
The isolated woodland village of Blackeswell has finally succumbed to the fungal apocalypse that has long been brewing on its doorstep. The place is blanketed in blanched mycelia, waving eerily to ...
The once-proud Abbey of St Clewyd the Refulgent—once the capstone of the Pluritine Church's power in Dolmenwood—has stood in ruins this last century. Those few souls who witnessed the abbey's catac...
The tomb of an ancient hero, lost in the tangled depths of the woods. A ring of standing stones, guarded by the sinister Drune cult. A fairy princess who watches with ageless patience from beyond t...
A gorgeous, expansive cloth map (approx. 33" x 24") edition of the Dolmenwood player’s map (found in the Dolmenwood Player’s Book). The player’s map depicts a broad outline of Dolmenwood, showing f...
A gorgeous, expansive cloth map (approx. 33" x 24") edition of the Dolmenwood hex map (found in the Dolmenwood Campaign Book). The referee’s map reveals the secrets of the Wood, marked with 200 hexes.
A set of mossy Dolmenwood dice with fungal logos on the high numbers. The dice set features a full set of standard polyhedral dice: d4, 3d6, d8, d10, d00, d12, d20.
A referee’s aid, featuring dozens of colour, full page maps of Dolmenwood, providing at-a-glance cartographic references such as political maps, elevation maps, shrine maps, foraging maps, settleme...
A set of 11 injection-moulded resin miniatures (32mm scale) in a retail box with a window for presentation. The minis set includes the unique playable kindreds and classes of Dolmenwood. Featured m...
A Dolmenwood referee’s screen featuring reams of at-a-glance tables and rules, plus beautiful 4-panel panorama art by Pauliina Hanninuemi. 4 panels, A4 portrait size, full-color on both sides.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '