"Hurry to the ship! Twelve houses from our town have already burned down!"
In Evacuation, life on our planet is being burned away thanks to increasingly intense sunlight, so everyone is trying to m...
Azariel Expansion provides the 5th capital ship that can be used by Pirates. Azariel Expansion is required to play Havoc Expansion and Titan Expansion simultaneously together. Requires Core Game, H...
Upgrade your EVE: War for New Eden experience with the Control Pack Visual Upgrade by Titan Forge. Transform your tabletop game with intricately designed miniature replacements for Control Marker t...
Galactic Glory Awaits! Step into the cosmos like never before with EVE: War for New Eden. Based on the online game, this board game captures the boundless possibilities and immense combat of the EV...
Havoc Expansion introduces the 5th player who plays as pirates against all factions. By corrupting the Systems and implementing a full new fleet of diverse spaceships, this asymmetrical design will...
Titan Expansion allows the players to deploy formidable capital ships. During the game, players will use the modular miniature components that represent the progress of the construction. Requires C...
In Everdell Duo, you either compete against your single opponent or play co-operatively with another player to earn the most points. You accomplish this by placing workers to gather resources, then...
The Forever Sea is calling...
The rugged coast north of Everdell Valley is a land brimming with adventure and mystery. Stalwart sailors search for bountiful islands and valuable treasures. Dutiful ...
The Forever Sea is calling...
The rugged coast north of Everdell Valley is a land brimming with adventure and mystery. Stalwart sailors search for bountiful islands and valuable treasures. Dutiful ...
Beyond the snow-capped Spirecrest mountains to the south of Everdell Valley, lies the bold country of Silverfrost. Critters brave the frigid seasons to enjoy the still beauty of this land, and the ...
Suitable for holding your sturdy birch, soft moss, metallic copper, warm fire, smooth acorns, and shiny metal point tokens.
Compatible with all editions of Everdell SilverfrostNot a game. Requires ...
From Everfrost to Bellsong, many a peaceful year have passed in Everdell — but thetime has come for new territories to be settled and new cities to be established. You will bethe head of a group of...
From Everfrost to Bellsong, many a peaceful year have passed in Everdell — but the time has come for new territories to be settled and new cities to be established. You will be the leader of a grou...
Lurking in the depths of Mistwood, the cunning and villainous Nightweave plots to take over Everdell with the aid of her spiderlings. Pit your wits against Nightweave and her sticky schemes in solo...
Everdell’s bustling city Newleaf has just opened its first train station, and many new critters and big ideas are rolling in. Newleaf introduces brand new critters, constructions, and exciting even...
A Set of Tarot sized Everdell Core Oversized Cards with Extended Art! Includes cards for all cards from the Collectors Edition of Everdell
Contents:
6 Dividers
156 Critter & Construction Cards...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '