Bring your favorite artwork from Magic: The Gathering to vivid life in this official 80-page coloring book for fans of all ages.
Illuminate every color of mana through artwork that showcases classi...
Magical Athlete is a racing game of pure chaos! Roll a die and move your racer that many spaces — but all the racers have wacky, game-breaking abilities. Race four times, then whoever has the most ...
You are CUTE. You are CUNNING. You are FIERCE. You are magical kitties, and it’s time to save the day!Every magical kitty has a human. Every human has a problem. In Magical Kitties Save the Day, yo...
The magical kitties in Happy Glade spend their lives like kitties in any other big city suburb. They laze in the sun, chase mysterious red dots, and occasional thwart alien invasions!
In the hidden land of Fantastica, fairy tales are real! Here everyone knows about magic, and that means everything is different for magical kitties. There's no need to hide your magic, and humans a...
Game Master Kit at a Glance
The sturdy, high-quality GM screen features Magical Kitties artwork on the outside, and important game info on the inside.
One copy of the Our Hometown Workbook is incl...
Double-sided, full-color character sheets make it easy to track your kittys abilities. Glue-bound pad of 50 ensures you have plenty for keeping track of as many new, interesting protagonists as the...
Let your kitty krew launch into a science fiction adventure with this hometown supplement! Troubles are tougher on the Red Planet. Living in the first colony on the Red Planet creates a lot of new ...
Power Up! at a Glance
36 all-new powers for your magical kitties!
Epic foes, epic powers, and epic stunts for taking your game to the next level!
Guidelines for designing your own powers, bonus ...
Each Series Workbook Pack includes 1 Our Hometown Workbook for your GM and 4 My Kitty Workbooks for your players. It's everything you need to start sharing your stories!
This full-color hometown supplement takes the magical kitties out of suburbia and into the dark forests and vast plains where the Wild Ones live, without any humans to help at all!
The Magnus Archives Roleplaying Game (standard edition) in print. The Magnus Archives Roleplaying Game is a hefty hardcover book that contains the full rules of the game, a detailed character creat...
This GM's journal is a great aid for building intense, engaging campaigns. Outside, the debossed cover has a lustrous feel, and inside it's filled with terrific prompts for building and recording y...
This convenient 32-page softcover is handy for introducing players to the game, creating characters, and referencing often-used information without passing the corebook around the table. It's an in...
A supernatural spin on the beloved mystery game genre! Step into the world of the Magnus Protocol podcast and investigate the details of a unique, supernatural incident. Players must work together ...
A supernatural spin on the beloved mystery game genre! Step into the world of the Magnus Protocol podcast and investigate the details of a unique, supernatural incident. Players must work together ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '