The magical kitties in Happy Glade spend their lives like kitties in any other big city suburb. They laze in the sun, chase mysterious red dots, and occasional thwart alien invasions!
In the hidden land of Fantastica, fairy tales are real! Here everyone knows about magic, and that means everything is different for magical kitties. There's no need to hide your magic, and humans a...
Game Master Kit at a Glance
The sturdy, high-quality GM screen features Magical Kitties artwork on the outside, and important game info on the inside.
One copy of the Our Hometown Workbook is incl...
Double-sided, full-color character sheets make it easy to track your kittys abilities. Glue-bound pad of 50 ensures you have plenty for keeping track of as many new, interesting protagonists as the...
Let your kitty krew launch into a science fiction adventure with this hometown supplement! Troubles are tougher on the Red Planet. Living in the first colony on the Red Planet creates a lot of new ...
Power Up! at a Glance
36 all-new powers for your magical kitties!
Epic foes, epic powers, and epic stunts for taking your game to the next level!
Guidelines for designing your own powers, bonus ...
Each Series Workbook Pack includes 1 Our Hometown Workbook for your GM and 4 My Kitty Workbooks for your players. It's everything you need to start sharing your stories!
This full-color hometown supplement takes the magical kitties out of suburbia and into the dark forests and vast plains where the Wild Ones live, without any humans to help at all!
Prolific Age of Steam map creator Ted Alspach (Suburbia, Castles of Mad King Ludwig) takes you into the near future with this subway-themed strategy title! In Maglev Metro, utilize state-of-the-art...
You are summoned by the Roman emperor to hear about his great plans for expansion. He wants you to found the next great Roman city and bring glory to the Roman Empire!Carefully plan your city and e...
The Magnus Archives Roleplaying Game (standard edition) in print. The Magnus Archives Roleplaying Game is a hefty hardcover book that contains the full rules of the game, a detailed character creat...
The Magnus Archives Roleplaying Game Character Portfolio does the job of a standard character sheet and so much more. At 24 pages, it records all your character's pools, abilities, skills, artefact...
This GM's journal is a great aid for building intense, engaging campaigns. Outside, the debossed cover has a lustrous feel, and inside it's filled with terrific prompts for building and recording y...
Here's something roleplaying gamers and archives staff have in common: managing lots of paper! The GM Campaign Journal is great for keeping notes, adventure ideas, NPCs, and more well organized, an...
This convenient 32-page softcover is handy for introducing players to the game, creating characters, and referencing often-used information without passing the corebook around the table. It's an in...
The Magnus Archives Roleplaying Game XP Deck gives you 30 XP cards featuring some of the fantastic artwork from the RPG. It's a simple but useful game aid!
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '