Trained and tormented from a young age by the mad titan Thanos, Gamora is the deadliest woman in the galaxy—and now she’s coming to your games of Marvel Champions: The Card Game. Perfectly at home ...
After a senseless act of violence took the life of her best friend and of her stepfather, Riri Williams used her supergenius intellect to reverse-engineer Tony Stark’s Iron Man design and create he...
Orphaned as a teenager, Jubilation Lee survived on her own by taking up residence in her favorite shopping mall. After her mutant power to generate explosive energy manifested, she found a new home...
Formerly the X-Men’s greatest foe, Erik Lehnsherr—better known as Magneto—renounced his villainous ways and took up his friend Xavier’s dream of peaceful coexistence between mutants and humans. Now...
Already struggling with who she was, and who she wanted to be, teenager Kamala Khan just wanted a simple life. But when Kamala was trapped in a Terrigen Mist enveloping New Jersey, her life got a l...
A hotshot outlaw from the planet Earth and leader of the Guardians of the Galaxy, Peter Quill—better known to some as Star-Lord—leaps into action in your games of Marvel Champions: The Card Game. W...
Appointed leader of the legendary Valkyrior by Odin, Brunnhilde defied the All-Father’s wishes by leaving Asgard to join the Avengers. Since that day, she has dedicated herself to the defense of Mi...
A wartime veteran and old classmate of Peter Parker’s, Flash Thompson was fused with the Venom symbiote—and now takes down evil forces in your games of Marvel Champions: The Card Game. With a power...
A dangerous new villain rises against the Marvel heroes: the Hood! Secretively gathering villains from every nook and cranny of the city, the Hood has already made contact with Mister Hyde, the Sin...
Attention, heroes! Kang the Conqueror has traveled here from the distant future in order to subdue Earth with his advanced technology. Itâ??s up to you to thwart his temporal invasion, but beware h...
Since the four members of the Wrecking Crew decided to join forces, theyâ??ve been a thorn in the side of every great Marvel hero, from Thor to the Defenders. Not just common thugs, the Wrecking Cr...
As a young man during World War II, James “Bucky” Barnes served as the loyal sidekick to Captain America. When an explosion took Bucky’s arm and left him on the brink of death, he was captured by S...
Sam Wilson has always helped people, serving as a prodigious social worker even before he became a soaring superhero. Once he donned a pair of high-tech vibranium wings, Sam - also known as the Fal...
Villains come in all shapes and sizes. Some are large and brutish, others surround themselves with likeminded minions. Some of the most dangerous villains, however, are the ones who use cunning and...
This pack introduces the formidable Wrecking Crew to Marvel: Crisis Protocol. The four members of the Wrecking Crew: Bulldozer, Piledriver, Thunderball, and Wrecker all occupy a single 65mm base an...
This pack contains three joined movement tools and four range tools to supplement your games of Marvel: Crisis Protocol with an additional set of the movement and range tools found in the Marvel: C...
The minions of Thanos are unleashed in this Affiliation Pack for Marvel: Crisis Protocol! Bringing together the characters originally found in CP15 - Corvus Glaive & Proxima Midnight and CP19 -...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '