The first illustrated story book for MÖRK BORG! Beautiful and offensively blasphemous art puts a twist on the familiar nativity story. Makes a perfect read for children before bed on Christmas Eve ...
A doom metal album of a game. A spiked flail to the face. Light on rules, heavy everything else.
MÖRK BORG is a pitch-black apocalyptic fantasy RPG about lost souls and fools seeking redemptio...
Black Antlers is a hypothermic nightmare crawl for MÖRK BORG and other tabletop roleplaying games, suitable for an evening of depravity, or several sessions of play.Written as a sandbox, Black Antl...
Delve into the sewers below Grift, encountering smugglers, cultists, and monsters on your quest to defeat the Lord Beneath, but don’t come back Fouled. Foul is a funnel adventure written for play ...
Stockholm Kartel and Exalted Funeral present an adventure for Mork Borg from Luke Gearing. “To the North is an ocean without water.”A5 160 page hardcover comes with three maps, a chit sheet and env...
Feed the Tongue or it will forever tell lies about you...
BESTIARY is a book of monsters for MÖRK BORG or any other tabletop RPG. It is chock full of wild monstrosities, horrors, myths, and tall ta...
CONVOKE WHAT DOOM YE ANGELS HATH WROUGHT!
Machinery infested death-fugue...
...powered by MÖRK BORG, brought to you by the minds behind Terror of the Stratosfiend, crapland., and The Traged...
Your grave-robbing tools clink together as your boots crunch softly in the frozen muck on the edge of Graven-Tosk. Suddenly, green eyes appear, winking on and off in the gloom. You unsling your pic...
Jonny is back with another issue of Creatures, in which he mines the alien world of insects to produce Lovecraftian Things that Should Not Be. Includes a d66 Table of Delusional Afflictions; an opt...
A brutal delve into a living cave. In Darkest Rock, adventurers will explore a Vile Geyser, a living cave that they can, if they work hard enough, befriend as a massive walking Caver familiar. But ...
"Forged by the left hand of Nechrubel, bound in cured skin and soot-black wood, the ancient god-vessels known as IKHONs are detested by the Two-Headed Basilisks. Wielding their Powers, unfettering ...
Bad news? You died. Sorry.Even worse news? You’ve been resurrected by a mad necromancer. Why? Does it matter? What’s dead should stay dead. Especially considering the fact that your grave was warm,...
OSR Booster is a 56 page zine with d20 weapons and d20 armor that will give your party an edge in brutal old school settings. Each of them are never quite what they seem -- ranging from slightly cu...
Hot. Suffocating. Strange and satiatingYou have never experienced anything like this before.
Become characters in Brian Evenson's first ever role-playing game. Taking content and inspiration from d...
The people of Grift are terrified.As of late, their friends go missing with little trace. Will an unsung hero be able to find them? Will the silver hunting vagabond use this as leverage to milk the...
Veilgrave is a 3-6 player, low-to-mid-level sandbox adventure for Mörk Borg designed by Severed Books (creators of The Spine of Night). Players must navigate the Sarkash Forest to collect "Kairos,"...
Mortum: Medieval Detective is a game of deduction and adventures that takes place in a grim world shaped in the image of medieval Europe, with its legends, superstitions and fears coming to life. T...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '