A Treasure Trove of Draconic DetailsWith tips on everything from fighting dragons to riding them, this illustrated volume showcases dragons as they appear in the worlds of Dungeons and Dragons, ins...
To worldwide popular acclaim he's already gloriously reimagined two of H.P. Lovecraft's classic short stories: The Call of Cthulhu for Beginning Readers and Dagon for Beginning Readers. And now the...
A construct, a shapechanger, a demon, a fighter, and a talking Pomeranian hit the road for the road trip they’ve all dreamed about. But this is Emerald City, and things never go according to plan. ...
Bake delicious, colorful treats and create lasting memories in the kitchen with your team with these amazing recipes inspired by the world of Pokémon!Explore confections and desserts representing e...
“Dungeons & Dragons has been a huge part of my life. The book sheds light on the world of [D&D co-creator] Gary Gygax, and it also lets the reader into the mind of somebody questioning how ...
At last! The mysterious Book of Rituals is in your hands. Now you can obtain the secret knowledge of elements and alchemist ingredients in order to perform all the magical rituals! And when you do....
This new edition of Playing at the World is the first of two volumes that update the 720-page original tome of the same name from 2012. This first volume is The Invention of Dungeons & Dragons,...
For those looking to introduce RPGs to young players, Scales & Tales offers simple rules, easy instructions, and fun activities for family and friends to enjoy. With a breakdown of different he...
Enjoy this all-new way to play on game night and between campaigns in this collection of 400 trivia questions all about your favorite RPGs that’s fun or peruse solo or to quiz your friends between ...
Kenneth Hite guided readers through H.P. Lovecraft’s horror plots and themes in his earlier book Tour de Lovecraft: The Tales. Now, expanding on his “Lost in Lovecraft” column in Weird Tales magazi...
Welcome to the Tour de Lovecraft: The Tales. This book is pretty much what that title conveys, a tour through all fifty-one of H.P. Lovecraft's mature works of prose fiction. We're skipping the poe...
Villains must rise when the super heroes of the world are defeated by a tricky alien invasion! The fate of the world lies with the scum of the earth!
CONTINUING ADVENTURES IN SAVAGE WORLDS!
THE MA...
STORIES TO THRILL AND TERRIFY
(This collection contains stories previously released separately. It contains the assembled stories in a new PDF format and individual .epub and .mobi files for each ...
STORIES TO THRILL AND TERRIFY
(This collection contains stories previously released separately. It contains the assembled stories in a new PDF format and individual .epub and .mobi files for each...
Savage Stories of Horror and Adventure! Wendigo Tales Volume One brings you five chilling stories of horror and adventure by some of today's top authors, set in Pinnacle's Savage Worlds and edited ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '