In the early days of the coronavirus, a time of self-isolation for many people, Jamey decided to create an infinitely scaling roll-and-write game to teach and play with people around the world via ...
In Rolling Realms Redux, players compete to earn the most stars over 3 rounds in a series of minigames (there are 12 different all-new “realms” included in the game). This is a roll-and-write game,...
Encourage active play with this family game that’s a cute and silly twist on the classic game of “War”.
Both teams flip over a card and whoever has the higher one gets to keep both. If there’s a t...
RONE: Invasion is a strategic post-apocalyptic deck and dice building game for 1 or 2 players (expandable to 1 to 4) and features unique dice that can be customized during the game.
Players start w...
Roo is fast, intense and merciless. Build combinations of jumps to eliminate your opponents, but be careful because those same combinations can be used against you. 2-4 players.
Tada! This is Agus Pianola, a very absent-minded and a bit cheeky boy who should tidy up his room, but he always waits for his mother to remind him of that because he never finds a good moment to d...
Root: the Roleplaying Game is a game of woodland creatures fighting for money, justice, and freedom from powers far greater than them. You play vagabonds, outcasts from the normal society of the wo...
As your vagabond adventures across the Woodland, you will encounter villains, leaders, innocents, and everything in between with this fully-illustrated, 55-card deck of Woodland denizens, complete ...
Wield salamander spit grenades, wrist crossbows, and swordbreaker blades with this full-illustrated, 55-card deck of weapons and other gear--complete with special traits, weapons stats, and new art...
This GM Accessory Pack includes a trifold GM screen featuring tools, tables, and information for running the game, alongside two custom notepads for tacking your campaign!
This is not a stand-alone...
Root: Travelers & Outsiders is a 6” x 9” hardcover full-color book of about 240 pages. This book contains:
6 new vagabond playbooks—the Adventurer, the Champion, the Chronicler, the Envoy, the...
Root is a game of adventure and war in which 2 to 4 (1 to 6 with the 'Riverfolk' expansion) players battle for control of a vast wilderness.The nefarious Marquise de Cat has seized the great woodla...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '