This pack contains everything you need to upgrade your sci-fi gaming table with a spaceship arrival hangar or loading bay. It can be assembled at a height and width of your choice and includes load...
At the rough end of the galaxy are the fringe worlds, where the locals make do with archaic and barely-functional technology in run-down space stations and towering hive cities. This is the Frontie...
This pack upgrades your gaming table with a large industrial turbine. It can be assembled in two ways; red rust or tarnished steel, and makes an excellent centerpiece to a factory complex or boiler...
This pack contains an assortment of modular wall and floor sections that can either be assembled as standalone structures or combined with the standard Alien Catacombs pieces to ruin a larger setup.
From office blocks to bustling shops to private homes, you can find anything you might want in the city. At the end of the world, however, you will also find things you don’t want, as zombies and c...
This pack makes your urban gaming table pop with additional street scatter. The pieces fit equally well in a city or a shanty town and the signs are reversible for a variety of designs. The set is ...
Although many battlefields quickly turn into muddy quagmires when combat begins, armies often march across verdant fields when on the warpath. With many realms and worlds sporting at least some gre...
Fully Painted and Tabletop Ready
Escarpments provide armies with a significant tactical challenge, forced to go around or directly assault, they provide the defenders with a excellent lines of sigh...
Fully Painted and Tabletop Ready
Hills can provide vital cover as forces move across the battlefield, but anything that works for friendly forces generally works for the enemy too
Contains 1x Pre-...
Fully Painted and Tabletop Ready
Hills can provide vital cover as forces move across the battlefield, but anything that works for friendly forces generally works for the enemy too!
The rocky nature...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '