From the ashes of the Iosan empire has risen the Kingdom of Eternal Dusk, their deathly armies sweeping across the land like a dark and foreboding shadow.
The Battlegroup Box is the perfect place t...
Led by Morayne, the Blade of Twilight, the Ghosts of Ios are a ragtag band of refugee mage hunters who have devoted themselves to the protection of all living Iosans. Ranging between the refugee ca...
House Kallyss have departed their Iosan courts and returned to the lands of the Iron Kingdoms once more, in search of redemption for their doomed people, the tragic soulless vessels…
Expand your co...
The Void Engine is a blasphemous autonomous weapon created by the Void Shapers of House Kallyss. Amongst their greatest accomplishments in the field of theoretical arcane research, the Void Engine ...
While drawn from a fusion of Iosan technologies, the Eidolon is configured more like the House Vyre myrmidons of old. In addition to a wide range of arcantrik devices and powerful handheld or arm-m...
The Ghast is amongst the first myrmidons developed by House Kallyss utilizing the technologies of both House Vyre and House Shyeel. Drawing ambient energy from its surroundings, like all Iosan warj...
Bring Khador’s elite units and deadly battle magic to the conflict, wreathing your foes in bitter frost from magical blizzards, and then strike them down in a hail of cold steel.
Specialise your ex...
Khador is a land of hard and unforgiving winters, and a proud people to match. Descend upon your foes with the fury of a winter storm, and leave destruction in your wake.
The Battlegroup Box is the...
Even as her territories and cities are besieged by the Orgoth sea raiders, the Motherland continues to make great strides in technological advancement and wartime production. As greater numbers of...
This Command Starter gives you a potent 30-point force for Warmachine and an ideal launching point for building your Khador Old Umbrey army.
The Old Witch speaks, and Bohdan Lesnoi, her Apostle, li...
Spare nothing to defend the Motherland!Deploy Khador's modernized army against any who threaten her people. The Khador Winter Korps starter set includes all the models a player needs to pla...
This Core Expansion delivers a versatile mix of infantry, solos, and support. It’s perfect for mid-sized games, and a strong backbone for any expanded Old Umbrey force.
Raised a nomad before he was...
As war once again descends upon the Iron Kingdoms, Khador’s great army is on the move. March forth in the name of the Motherland, and punish all enemies that threaten her people and borders!
Expand...
(Warjack Body Not Included)
As protective as she is formidable, Medveditsa, the “Mother Bear,” embodies her terrifying namesake as she fiercely defends the ground between her Winter Korps comrades ...
While not as innovative as the lighter Dire Wolf chassis, the Great Bear sets Khador’s new standard for heavy warjacks. As physically powerful and durable as the Motherland’s last generation of hea...
From the hollows and fissures of the Wyrmwalls, a darkness seeps across Immoren. Roiling and bubbling up from the mountain-scape, the Shadowflame Shard seeks to expand its empire at the expense of ...
After the tentative scout patrol strikes, the heavy infantry follow in a tide of harmonious metal and flesh, savage in its unrelenting purpose of claiming yet more resources to grow the Shadowflame...
KHYMAERA SHADOWFLAME SHARDBATTLEBOX STARTER
Start collecting your Shadowflame Shard army here, with a warlock and two warbeasts, ready for battle!
In the lightless depths of the deepest caverns ben...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '