Do You Dare Spend the Night in the Witch's House?
Your belief in parallel worlds has led you to the mysterious town of Arkham, following old stories about a witch who claimed dominance over the sec...
HOW DID YOU GET HERE? CAN YOU ESCAPE . . . AND CHANGE YOUR DESTINY?
You have found yourself locked up in the most famous psychiatric institution in the world: the Arkham Asylum. But why? Its corrid...
EVERYONE WANTS TO BE THE FIRST TO SEE THE METEOR.THAT WAS THEIR FIRST MISTAKE . . .
A strange rock has plummeted from the sky onto Nahum Gardner’s farm on the outskirts of Arkham – just as you were...
BEING THE GUEST OF HONOR AT YOUR FAMILY’S YULETIDE FESTIVAL WAS NOT WHAT YOU ENVISIONED . . .
Summoned to your ancestral city of Kingsport by an uncle you barely know, you are invited to take part ...
WHO . . . OR WHAT . . . IS WRITING THOSE LETTERS TO YOU? ARE YOU DEAD? INSANE? OR HAVE YOU BECOME ONE OF THEM?
In Townshend, Vermont, unidentifiable remains washed up by the swollen rivers seem to ...
This action-packed 4-book boxed set takes YOU on over 160 adventures!
Choose Your Own Adventure books–the 4th bestselling children’s series of all time–are back and as much fun as you remember. Kid...
CHRISTMAS CRISIS - Something terrible is threatening the festive season and it's up to you to save it! From the Yule Cat to corrupt mall Santas, Christmas has never been in more danger. Roll up som...
Chronicles of Crime is a cooperative game of crime investigation, mixing an app, a board game and a touch of Virtual Reality.
With the same physical components (board, locations, characters and ite...
"You are Abelard Lavel, a knight sworn to King Charles VI the Beloved. You live in the city of Paris in a family mansion not far from the famous Notre Dame cathedral. Since you were a child, you ha...
“You are Kalia Lavel. You’ve always wanted to fight crime like your famous ancestors, so you joined the elite BelCor forces. They turned you into a highly trained cyber-agent, but it didn’t take yo...
The Chronicles of Time Expansion contains FOUR new scenarios that are playable with games from the entire Millennium Series.
Scenario #1 - "Pursuit of Knowledge" (Requires Chronicles of Crime: 1400...
The world is ill. You have everything to lose through its sickness.
Loss. Change. Chaos.
Your own blood will rebel against you. Your own herd.
Your own loved ones. Do not believe that just because ...
In Chrononauts, each player becomes a time traveler, with a unique identity and a secret mission. During the game, players travel backwards and forwards through history, doing all those things...
A time traveler's work is never done.
With Chrononauts: Missing Artifacts, you can add six new mission cards to either Chrononauts or Early American Chrononauts — or both! These new missions will s...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '