DC Deck-Building Game: Rebirth introduces movement to the DC Deck-Building Game universe through eight Standees, including Batman, Superman, Wonder Woman, The Flash, and Aquaman. Movement and spati...
Batman! Superman! Wonder Woman! Aquaman! The Flash! Green Lantern! Cyborg! The Justice League of America is ready for action – are you? Fight the never-ending battle for truth, justice, and peace i...
DC Deck-Building Game: Confrontations, a standalone title, takes the rules established in the two-player DC Deck-Building Game: Rivals — Batman vs. The Joker and evolves them into a 2v2 team game. ...
The latest Crossover Pack expands the gameplay of any DC DBG base game in incredible ways, adding new mechanics and cards. Details to be revealed during the campaign!
Add this Crossover Pack, based on the DC Bombshells comic book series, to any DC Deck-Building Game base game to play as iconic female Super Heroes as they join the Allied forces in World War II. U...
Upgrade your DC Deck-Building Game Experience! Crossover Collection 1 brings together three classic Crossover Packs in one amazing package. Each expansion lets you play as new Super Heroes or Sup...
DC Comics Deck-Building Game: Dark Nights: Metal, which is based on the Dark Nights: Metal comic book series, lets 2-5 players take on The Batman Who Laughs and other evil versions of the Caped Cru...
DC Comics Deck-Building Game: Forever Evil is the third standalone game in Cryptozoic's DC Comics deck-building series, each of which is playable on its own or in combination with the other titles....
In the DC Comics Deck-Building Game: Heroes Unite, each player takes on the role of a Super Hero such as Shazam!, Hawkman, Red Tornado, Nightwing, Black Canary, Batgirl, or Booster Gold. Your Super...
DC Deck-Building Game: Injustice puts you in the world of the hit Injustice: Gods Among Us video games and comics as Batman and his insurgents battle against a tyrannical Superman. Using the Brawl ...
Step into the supernatural shoes of the DC team that gets called when challenges arise that are too mystical for regular Super Heroes. Become characters like Wonder Woman, John Constantine, Zatanna...
"This new and improved DC Deck-Building Game: Multiverse Box features a Kickstarter Exclusive cover showing some of the greatest Super-Villains in DC comic book history. With original cover art by ...
DC Comics Deck-Building Game: Rivals – Green Lantern vs Sinestro sets out to recreate the never-ending conflict between Hal Jordan and Sinestro. The 98 cards in the set include new heroes, villains...
SHAZAM! Shout the magic word and find yourself at the center of the battle between the iconic rivals. Each player has three unique Character cards, each with more incredible abilities and a higher ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '