In this special Valentine's Day-themed adventure, the PCs play a group of adventurers who face the wrath of an offended deity who has substituted the heart of a young cleric with that of a mechanic...
Angels, Daemons and Beings Between: Extended, Otherworldly Edition is a Patrons supplement for the Dungeon Crawl Classics Role Playing Game.
Patrons. More than mere supernatural benefactors, they a...
"The alligator infested waterways of the Twilight Marsh harbor a mystery. Last year a child went missing for a week, before being found deep within the marshlands. So far from home, that it was uni...
The Yule-Light is dying. Perched atop its majestic pine of old, this strange gemstone tree-topper has sat for untold millennia, shining its joyful and life-giving light over the small hamlet of Chr...
A cache of invisible ice diamonds and an overlord’s ransom in gold rilks - amid the drunken revelry of midwinter solstice, Cold Corner was never riper for a heist.But to pull it off risks the ...
A 28-page stand-alone RPG adventure built for DCC or MCC RPG—but usable in any system. This is a 1st/2nd level sandbox style adventure. The ultimate futuristic vacation theme park was equipped with...
Steel flashes in dark alleys and over filth-strewn canals in the Beggar City of Tovilyis! Word has spread that the location of a secret treasure vault belonging to Tovilyis’ old ruler has been disc...
Goodman Games is proud to announce the Re-release of one of its most cherished Dungeon Crawl Classics: The Crypt of the Devil Lich! Updated and converted for both 5E and the DCC RPG rules sets, thi...
Sent to find the location of a mysterious artifact, the adventurers find themselves imprisoned in a remote forest outpost and must fight their way out against overwhelming odds. Thus begins an over...
A level 1 DCC Dying Earth adventure by Julian Bernick. KS exclusive with foil title!
For centuries, the remote village of Pumriel has suffered the tyranny of the demon Lar-Shann, his bellowing idol...
Goodman Games presents DCC DE #8 The House on the Island as the next adventure in its DCC Dying Earth product line.
A storm strands the adventurers on a strange island populated by monsters and anc...
Goodman Games is proud to announce the release of DCC DE #7 Phantoms of the Ectoplasmic Cotillion.
Rumors of a ring that can overcome death itself spur the adventurers into entering the subterranea...
A level 4 DCC Dying Earth adventure by Marc Bruner. KS exclusive with foil title!
Aeons ago, the last of the magician-philosophers of Grand Motholam was driven into exile, where he wrought dark mag...
A level 3 DCC Dying Earth adventure by Bob Brinkman. KS exclusive with foil title!
It has been many years since Duke Orbal of Cuirnif last held the Grand Exposition of Marvels, and the scandal and ...
A level 0 DCC Dying Earth adventure by Julian Bernick and Marc Bruner. KS exclusive with foil title!
For thousands of years, the worshippers of the divine Omaet-ko have devoutly held to their prece...
A level 2 DCC Dying Earth adventure by Terry Olson. KS exclusive with foil title!
A gravity-defying tower of frozen blood suddenly appears! Vanished for two millennia hitherto, it beckons the adven...
A level 5 DCC Dying Earth adventure by Harley Stroh. KS exclusive with foil title!
A strange shadow has appeared on a distant red star – a mote in the eye of a god that is hurtling earthward. You a...
Doom blankets the land as rumors spread of a dire evil rising in the east. For the first time in living memory, the winter snows have arrived before the harvest, bringing with them an unnatural bit...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '