These 90 cards contain the essential information needed to use the monsters presented in Ultimate Bestiary: The Dreaded Accursed at a glance. Included in this deck: Ghosts, Liches, Shadows, Spectre...
These 90 cards contain the essential information needed to use the monsters presented in Ultimate Bestiary: The Dreaded Accursed at a glance. Included in this deck: Ghouls, Lycanthropes, Mongrelfol...
You Hear A Click…
Treacherous Traps is an incredible resource for game masters looking to get more out of their dungeon design. Contained within are over 250 pre-built traps ranging in level and le...
Step onto the Battlefield.
Horns blare, spears clatter, horses madden at the scent of death, and soldiers cry out for glory, vengeance, righteousness, and bloodlust; for both heroes and monsters ar...
The Horde Gathers.
In the darkness, in the gaps and cracks, in the forest, in the cavern, the swamp, at the edge of the campfire’s dwindling glow, they dwell…
This book includes:
Diverse variation...
The Ultimate Guide to Alchemy, Crafting & Enchanting is a comprehensive companion for not only magic items, but organically integrating item creation into your 5E games. Rise through the ranks ...
Step into the tavern.
The rooms are warm (ish), and the rates are low (almost suspiciously so), just don’t ask what’s in the pies and don’t expect to have all your valuables come morning.
A tool fo...
The five decks contained within each offer 250 million possible combinations, so enjoy over one billion possible combinations to inspire your story creation! Themes include: Contracts & Bountie...
This collection of decks takes monsters from the 5th Edition core rulebooks and puts them at your disposal in wandering monster tables which can be rolled on randomly or chosen based on challenge r...
This 300-card box set contains five 60-card decks introducing a variety of new effects to triumphant natural 20, and the dreaded natural 1, including critical hit effects for GMs and players, criti...
This box set contains 420 tarot-sized cards with exploration, roleplay, and combat encounter cues for any fantasy roleplaying game, writers, and storytellers. Each card has 4 options for even more ...
This collection of decks takes items from the 5E D&D core rulebooks and puts them into your players hands, with random loot drops. There are five 60-card decks for challenge rating 1-4, 5-8, 9-...
This collection of decks can be used to generate random combat and non-combat encounters in dungeon, urban, underground, waterways, and wilderland environments. Each card has four possible outcomes...
Dangerous Destinations is the definitive guide to creating intriguing and dynamic destinations for storytelling and fantasy roleplaying games. Following the same model as our best selling book, 'Sp...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '