A HORDE of adventurers and monsters for your tabletop game!
Coming straight from the SWADE Fantasy Companion, these thick, cardboard, INDIVIDUALLY die-cut characters with front AND back art are rea...
The Deadlands Boxed Set includes:
Deadlands the Weird West core rulebook (192 pages)
GM Screen + Double Down at Sundown Adventure, by Rob Wieland
Set of 25 Bennies
Set of 7 Dice and Wild Die
Poste...
It’s lonely in the Wastes…take a Companion!
The Hell on Earth Companion gives your scav what she needs to become an honest-to-Oppenheimer cyborg and adds two new Arcane Backgrounds: Librarian and W...
Something lurks beneath the irradiated soil. Something ancient and evil.
The Worms’ Turn is a full-length Plot Point Campaign featuring the aftermath of the climactic battle called “The Harvest.” T...
The year’s 1884. Folks from all over the world journey to the American frontier in search of opportunity, freedom, and wide-open spaces. But danger awaits. Some say there are more than just wild cr...
The end isn’t nigh—it’s past! Welcome to Hell on Earth Reloaded, the dark future of the strange past of Deadlands.
The year is 2097, but the future is not our own. The long Cold War between the Uni...
A set of 10 reference cards that are a vital resource for spell-casting classes. The Advanced Power Cards contain all the powers from the Advanced Player’s Guide for quick and easy reference.
Miracles by mail! Get tomorrow’s conveniences today!
Are you sick and tired of needing something they just don’t make? Well, they don’t, but we do! Inside our 1880 Smith & Robards Catalog, you’...
The Deadlands: the Weird West Companion offers more options for your game of Western horror! Add new Arcane Backgrounds like the heroic Witches, Metal Mages, or Voodooists. Bring famous gunslingers...
If it bleeds, you can still kill it…
The Weird West is full of grim and twisted trails, where the boogeyman isn’t just a story parents tell misbehaving children. And fresh—or not so fresh—horrors a...
Legend of Ghost Mountain is a 192-page hardcover book containing options for creating heroes, a history and gazetteer of the Central Empire, the Face the Inevitable Plot Point campaign, Savage Tale...
The Legend of Ghost Mountain Boxed Set requires Savage Worlds core rules to play but contains everything else needed to bring the action and adventure to the table:
Legend of Ghost Mountain
192 pa...
It takes more than a cape and a costume to be a hero. It takes guts, determination, and the willingness to sacrifice. It takes even more to be a super hero. For with these amazing powers comes the ...
The world is at war! It’s time for your hero to join the soldiers, sailors, marines and all-new airmen in the greatest war the world has ever known! Fight for glory in what is sure to be a short an...
THINGS NOT OF THIS EARTH…
…crawl and slither through the corpse-choked mud. Shapes beyond imagining move in dirty white chlorine clouds. Dark waters stir as the long-dead claw their way toward a su...
Savage Worlds and horror go together like chainsaws and spraying blood…
The Savage Worlds Horror Companion lets you recreate everything from the classic Universal® monster movies and Vault of Horro...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '