Ever wanted to go zombie hunting with the largest posse in the west? The Extra Players Upgrade Set allows you to expand your Zombicide games to up to 12 players at once! It contains:
6 Plastic Sur...
It’s another long, hot summer as the Doomtown saga continues in Tombstone, Arizona!
Tempers boil over. Seedy glares lead to brawls. Fistfights lead to gunfights between the Outlaws and Law Dogs. An...
Historic characters from the American Wild West face off and write new legends across the face of history! Gather your gun, your mount, and your grit as you forge your path into the history books. ...
Raise the stakes even higher with Wild Bunch of Extras, an expansion for Ante Up! This expansion brings new playable characters into the fold, stocks the store with new items, introduces new varian...
Stranded on a doomed planet light years from Earth with mankind’s worst nightmares. Hellstromme Industries created a “Tunnel” between Earth and a distant star system later called Faraway. Millions ...
Historic characters from the American Wild West face off and write new legends across the face of history! Gather your gun, your mount, and your grit as you forge your path into the history books. ...
(Re)Discover the fun of the Colt Express and its 3D train, the one and only Wild West board game in which all shots are allowed to be the richest outlaw.
The big box contains the original Colt Expr...
One copy of the new Doomtown: Weird West Edition Base Set for Doomtown! This is for entry level players and includes 2x of each card::enough to build at least 3 playable decks. One Base Set is all ...
Welcome to the newest setting and sourcebook for Deadlands the Weird West, Hell on the High Plains!
So what’s the new book all about? Jump on the Denver-Pacific line and cross over the Durango Spur...
This double sided map features a prospector’s camp with mine shaft, miner’s tents, and panning stations. The maps are printed on sturdy 24 x 30 inches cardstock and are wet and dry marker erasable.
Between your archetype cards, action deck, and more, you need a good box to hold them all. The Deadlands Card Box is perfect for holding our 3.5” by 5” extra-large cards, or two “normal” playing ca...
This double sided map features a boomtown in full swing, with everything from picket lines and tents to the proud beginnings of a main street. The maps are printed on sturdy 24 x 30 inches cardstoc...
24x14: a neoprene play aide/player mat of the Deadlands SWADE Weird West map from the Mississipp to the West Coast in the background. Features:
A Hand Rank reference
A rules guide for forming a po...
Doomtown comes to Tombstone...Too Tough to Die is the latest expansion for Doomtown: Reloaded. Featuring four copies of 56 new cards, this expansion sends Doomtown to Tombstone, Arizona, during the...
Now YOU can harness the power of the Servitors: Ezekiah Grimme (Famine), Raven (War), Darius Hellstromme (Pestilence), or Jasper Stone (Death) of the Deadlands universe enter the world of Doomtown...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '