The Archer Expansion revolves around Captain Archer and the Temporal Cold War from Star Trek: Enterprise. This pack includes Daniels, a Temporal Rift, and the Xindi as well as a new Meta Rule calle...
Get stuck into Warhammer Underworlds or mix up your game with the complete Rimelocked Relics Rivals deck, usable by any warband – including those from past seasons. These cards can be used as a sta...
The story of the castle is enhanced by the addition of the Dark Titan himself: Agranok. An unparalleled threat, Agranok has returned from banishment with a vengeance, and he's bringing new enemies ...
This special, double sized volume presents a full Adventure Path in a single massive 200 page book to celebrate the 200th volume of the Pathfinder Adventure Path!
The town of Sandpoint has seen mor...
After the great success of Dorfromantik: The Board Game, the next part of the Dorfromantik world is no longer about working together, but about friendly competition. The basic principle of the Spie...
New Frontiers: Starry Rift adds 16 home worlds, 10 developments, 13 worlds, and 8 goals to expand the New Frontiers base game. Xeno worlds add a risk/reward element to military conquest. 6 solo cam...
War for the Throne is a 128-page full-length adventure that pits your players against some of the most dangerous adversaries in the galaxy! Travel to strange locations, investigate mysterious occur...
The Legend of Ghost Mountain Boxed Set requires Savage Worlds core rules to play but contains everything else needed to bring the action and adventure to the table:
Legend of Ghost Mountain
192 pa...
We know a great deal about the evolution on Earth (and we hope that Evolution: New World helped you with that too). It's an exciting story of various creatures acquiring defensive & offensive t...
A cork ball balances on top of a wooden pedestal. A wooden disc balances on the cork ball. 25 wooden pieces of different shapes and weights balance on the wooden disc. One after the other, the 25 w...
Autumn, a game of paths and falling leaves, is a 18 cards minigame.
In Autumn each player takes turns placing a card on other previously played cards. Each card shows four groups of leaves and, in ...
2357: in stark contrast to mankind’s hopes, violent astronomical events and the unregulated use of the new “solar extraction” technology have greatly accelerated the growth rate of our star during ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '