This military-themed expansion features not only the same Campaign Mode and Advanced Rules seen in Washington Z.C., but also a slew of new additions like a special Military Equipment deck, new regu...
Welcome to the city of culture, arts and music! Discover Unter den Linden, and immerse yourself in the young cultural capital of Europe. Enjoy a sightseeing cruise on the river Spree, ride a bike t...
In a world where nature's grandeur meets the thrill of adventure, lies the looming shadow of Bear Mountain. And now, you’re invited to embark on a remarkable journey through its untamed wilderness ...
In Clank! In! Space! Adventures: Pulsarcade, you attempt to set high scores on Lord Eradikus' collection of vintage arcade cabinets, facing new settings inside his ship.
In game terms, this expansi...
The Fantasy AGE Game Master's Kit is a key accessory for your Adventure Game Engine campaign. It features a three-panel hardback screen with all the essential game info you need at the table. It al...
Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck...
Drawn by the scent of guilt, the Diaemus - a grotesque, bat-like demon - is both a portent and purveyor of misery. Legend says the Diaemus feeds on guilt, drawn to shady places where dark emotions ...
A new standalone expansion to the award-winning series! Our illustrious heroes have spent many an hour (and many a coin!) at Greyport's legendary tavern, the Red Dragon Inn. But even the most loyal...
EXPLORE THE ALIEN AND BIZARRE
Shrouded by the Demon Seas, birthplace of a wondrous human civilization, and now host to a bizarre cosmic evil: Atlantis is a threat like no other. The massive isle is...
Twenty five years ago, one famous adventure encapsulated Deadlands’ promise of dangerous drifters battling unliving horrors across the American West so completely it became legend itself: John Goff...
You’re about to take on the Weird West in the most terrifying way possible…alone!
After getting lost in a blizzard you’ve come upon a logging camp on the shores of Crater Lake. Your ticket home is ...
Ten is an exciting push-your-luck and auction game for the whole family! Players draw cards one at a time, trying to add as many as they can without exceeding a total value of 10, or they bust! Pla...
1 – 2 Players, 20 – 45 Minutes playing time, Ages 14 and up. In Blitzkrieg, the Axis and Allies deploy units to campaigns across the world to win the war! Manufacturer: PSC Games. Categories: Warga...
Something's wrong with the world and I don't know what it is.
It used to be better, of course it did. In the golden age of legend, when there was enough to eat and enough hope, when there was one n...
This book is about Atlantis before the tide turned. It's about Hyperborea before it vanished between dimensions. It's about Nu Yark Citee before the Mushroom Bombs hit. It’s a setting guide to the ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '