In this new, standalone game, Fantasy Realms remains as easy to learn and pick up as ever, while keeping its strategic depth and replayability. Build your realm, one card at a time, as you collect ...
In Fishing, you try to catch as many tricks as possible over eight rounds, with each card you catch being worth 1 point. You then use your caught cards for the next round — and if you didn't catch ...
MATRX GIPF features the basic elements of GIPF combined with the move options from DVONN, PÜNCT, ZÈRTZ, YINSH, and TAMSK, opening up completely new tactical options that need to be mastered.
MATRX ...
You signed up for this mission knowing that many have failed before. You're leading, what, the umpteenth group of scouts in search of a place to call home? Each day is the same out here — white sno...
Spot it! is a simple pattern recognition game in which players try to find an image shown on two cards.
Each card in the original Spot it! features eight different symbols, with the symbols varying...
The We Don’t Need Their Scum Unit Pack brings the infamous Bounty Hunters to Star Wars™: Shatterpoint! Embrace the thrill of the hunt with these fan-favorite characters Boba Fett, Bossk, Dengar, an...
A dark rumor rises from Mordor. The Eye turns to Middle-earth. The hour has come. The Fellowship is reunited. The Heroes prepare for battle. In Duel for Middle-earth, you’ll have to choose sides. P...
We are beyond excited to announce that Solo Leveling, the hit anime, will be making its grand debut in UniVersus, in partnership with Crunchyroll! This iconic series, which has captivated millions ...
The Blooded were once loyal soldiers of the Astra Militarum. However, these brutal killers have rebelled against the Imperium, tempted by the promises of power offered by the Chaos Gods.This pack c...
If you’re all about pulling off the “big-brain” play this is the team for you. It has several operatives who can act offensively from Conceal, and strong ploys that allow it to hit its opponents be...
• Complete rules for playing Warhammer 40,000: Kill Team, a skirmish game in which two or more players control elite squads of Citadel miniatures. These include rules for open, matched, and narrati...
Scout Squads are comprised of Space Marines in training, yet to be fully elevated to the ranks of battle-brothers. Nonetheless, each operative is physically and mentally robust by an order of magni...
The outlaw's rotting husk shambles from its grave, seeking vengeance. Better hope your ghost-banishing rounds are chambered, partner! Because you’re riding across a west where hungry tumbleweeds ro...
Blood & Plunder uses 10-sided dice to determine the outcome of many situations in the game. A handful (4-12) are required to play. These beautiful Firelock Games custom dice represent the diffe...
This starter set includes 25 Spanish models and allows you to build a 100 pFGDOInt force of either:
Guarda Costas: Spanish privateers licensed to suppress piracy and smuggling in the Caribbean t...
This starter set includes 25 French models and allows you to build a 100 pFGDOInt force of either:
French Buccaneers: Made up mainly of Flibustiers and Boucaniers sailing out of Tortuga and Peti...
Blood & Plunder uses 10-sided dice to determine the outcome of many situations in the game. A handful (4-12) are required to play. This is a set of blood red dice.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '