Pass through any of the black holes that dot the universe and you enter Slipstream, a pocket universe of shattered worlds. Slipstream is home to myriad aliens, but it is also their prison, for ther...
WELL, THAT ESCALATED QUICKLY!
Running Savage Rifts® is unlike any game you’ve ever run before: everything is bigger, faster, and over-the-top, with more adventure and threats thanks to the gaping h...
Gather web-slingers from across the Spider-Verse and team up to take down the sinister foes that threaten the city. Keep your Spider-Senses primed to spot Borderless treatments that leap right off ...
The White Scars favor lightning-fast assaults, closing ranks with their enemies before they have a chance to prepare, and then rushing away to strike the next foe. They employ bikes in far larger n...
Harlequin Troupes perform with breathtaking skill, whether their stage is a wraithbone and glass amphitheatre bathed in crystalline light, or the firelit hell of the battlefield. They tumble, sprin...
Complete Iron Hands Force: Includes 13 multipart plastic miniatures: 1 Techmarine, 2 Firestrike Servo-Turrets, and 10 Heavy Intercessors. Customizable Units: Techmarine with helmeted or bare head a...
The White Scars crave speed and freedom. They run circles around their opponents with bikes and Land Speeders, allowing troops to take and hold objectives and complete their mission.
This is a set ...
The Great Plains in the latter half of the 19th century was a cultural battleground. The Native way of life was under siege by an avalanche of invaders seeking land and progress. Plains Indian Wars...
Striving to become stronger, Pokémon of all types are putting everything on the line to become Mega Evolution Pokémon ex! Harness the strong aura of Mega Lucario ex, embrace the overflowing power o...
Box contains a map and three books for this setting: Player's Libram, The Primer of Practical Magic, and The Intimate Anatomy of Several Creatures and Personages of the Twenty-First Aeon.
The complete set of rulebook and cards, plus a treasure trove of art, game ideas, and tips for players and game masters! All held within a rich nearly 300 page rulebook and 279 cards with vibrant a...
The Shadow Veil wants to cover the land with darkness, so your challenge in The Four Doors is to collect the relic from behind each door, then gather everyone at the beacon in order to light it.
To...
Return to the famous Sagrada Familia cathedral in Sagrada: Glory, the third and final of the Great Facades expansions. This modular expansion explores the thrill of competition and rivalry—add ever...
A Game of Far-Shores and Fortunes.
Dragonisles is the third edition in the Dragon series of games, following Dragonwood & Dragonrealm. While the first two editions focused on classic European...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '