Your valuable cards deserve an extra layer of protection, and we have a solution for that: Thick Inner Sleeves. Due to their increased thickness of 100 microns, these sleeves are twice as thick as ...
Your brother's missing! Your only lead? A letter he sent you from the Mont-Blanc, in which he talks about his research and a Nazi treasure lost 50 years ago. Now you're on the summit of Europe to i...
Yep. We’re doing this.
You know him, you love him. He’s wacky, he’s wonderful, and he’s inevitable. We can’t have a Marvel game without the Merc with the Mouth showing up, right? It’s time for some...
Embark on your own adventures in J.R.R. Tolkien’s iconic world with The Lord of the Rings: Journeys in Middle-earth, a fully cooperative, app-supported board game for one to five players! You’ll ba...
The cooperative party game returns! Help guess as many Mystery Words as possible. Think of the best clue, but choose carefully . . . since any identical clues cancel each other out! Enjoy this new ...
Whether you seek the Ember Crown or you're investigating a rash of thefts across Eriador in Bones of Arnor, you can bring the dastardly villains you face in these campaigns to life with the Villain...
Formerly the X-Men’s greatest foe, Erik Lehnsherr—better known as Magneto—renounced his villainous ways and took up his friend Xavier’s dream of peaceful coexistence between mutants and humans. Now...
A founding member of the X-Men and the team’s prankster, Bobby Drake discovered his mutant power to generate cold and manipulate ice as a young teen. He joined Xavier’s school to escape persecution...
While Frodo, Sam, and Gollum journeyed through the glades of Ithilien, Aragorn and his companions fought the battle of Helm’s Deep and rode to the wreck of Isengard to deal with the traitor, Saruma...
Housed in a magnetic box, StoryCubes are perfect for telling stories wherever you go! Roll the cubes and use the symbols to craft a unique story every time. Take them traveling, to school, camping,...
Craft tales of epic adventures and grand voyages! Housed in a magnetic box, StoryCubes are perfect for telling stories wherever you go. Roll the cubes and use the symbols to craft a unique story ev...
You’ve made a name for yourself in the Outer Rim, but there is still Unfinished Business. Hyperlanes through the Core Worlds hold the promise of untapped opportunities. The market is flush with new...
At the heart of your city, exceptional men and women inspire your people and carry your civilization to its acme. Choose them carefully and they will contribute to your greatness. Neglect them and ...
New leaders. New missions. New tactic cards that lead to more fully cinematic combats… Rise of the Empire is an expansion for Star Wars™: Rebellion inspired largely by Rogue One. And just as the mo...
SWP52 brings the beloved characters of Star Wars™: Rogue One to Star Wars: Shatterpoint! Pulling from moments across the Star Wars story, this Squad Pack for Shatterpoint includes the hero of the R...
Villains come in all shapes and sizes. Some are large and brutish, others surround themselves with likeminded minions. Some of the most dangerous villains, however, are the ones who use cunning and...
The 7 Wonders: Cities expansion introduces new City cards to all three Ages of 7 Wonders!
These cards bring Embassies, Gambling Dens, Mercenaries, Torture Chambers, and more to your city. They also...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '