Deathshrieker Rocket Batteries discharge their payloads as unholy screams split the air. Within the warheads bubbles the wicked fire of the Bullfather – a daemonic chemical flame that ignites on co...
Dominator Engines are embodiments of the Bullfather’s urge to topple and crush, anointed with the blood of duardin who defy glorious Hashut. Wherever hope flares among the foe, these wrathful machi...
Hobgrot Vandalz are so cruel and sneaky, it is no wonder many are found serving the Helsmiths of Hashut. Carrying cast-off weapons pilfered from factory floors, most eventually meet a grisly end. T...
Infernal Cohorts form the black heart of the Zharrdron warhosts. Drawn mainly from the stock of the royal clans, the finery these duardin clad themselves in does not detract from their pitiless mar...
Infernal Razers, bred amongst the choking foundries and production lines of their ziggurats, are a dour and spiteful breed. They are responsible for physically crafting the weapons that are later e...
War Despots are the lords of a ziggurat's royal clans, and its commanders in times of war. Swollen by dark power and clad in imposing armour, they see their thrall hosts as extensions of their conq...
Three Sisters Harvest Edition is a strategic roll-and-write game about backyard farming. It is named after an Indigenous agricultural technique still widely used today: planting three different cro...
The fetch lands are among the most iconic Magic: The Gathering cards ever made.The Landfall Series celebrates jaw-dropping showcase versions of these lands - with dragons! The gorgeous vistas that ...
Heroes of Tenefyr is a fully cooperative deck-building game for 1 to 4 players. You represent one of the four heroes and start out inexperienced, but with a unique skill card. As you fight your way...
Eerie stones have risen in the forest and a strange mist creeps in the valley. The village of Tenefyr seems to be cursed once again.
Heroes of Tenefyr: The Second Curse adds new heroes, new bosses ...
ROVE is a solo spatial puzzle game featuring an adorable robotic hero and its journeys through alien landscapes. In each game of ROVE, the player will face a series of mishaps that can only be solv...
Get ready to blast off into the future with Lunar Skyline—the electrifying trick-taking card game where strategy meets high-stakes bidding and construction! 50 years after the Lunar Rush, where new...
Archons lead their kabals in battle with a mixture of malevolent cunning, arrogant self-assuredness, and breathtaking martial skill. To these qualities, they add an arsenal of esoteric weaponry and...
Enhance your game and protect your cards in style.These premium-quality, full-color printed Art Sleeves with textured finish are a must-have for every fan of the game. The matte back and clear fron...
The Squire PLUS 100+ XL is a premium deck box featuring officially licensed artwork from the game, showcased on a full-color printed Armorfyber surface with high visual impact.It offers a clear inn...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '