No party of interstellar adventurers is complete without an iconic starship, whether it's a junky smuggler's vessel or a state-of-the-art fleet flagship. In the case of Starfinder's Iconic Heroes, ...
Set a course for grand adventures with this expansive hardcover guide to the open waters of the Inner Sea. Since time immemorial, the people of Golarion have been setting out into the sea to gather...
Deep Regrets is a game for 1-5 players that runs about 30 minutes per player.
An unfortunate fishing game about pulling progressively more horrifying things out of the ocean.
Decide what to eat, wh...
Set sail for the high seas in this four-masted clipper! Whether the PCs are leading a nation’s navy or pleasure cruising in their newest prize, this vessel is ready for high adventure. This double-...
Old-school gaming, modernized. Jump into the critically-acclaimed TTRPG that raised $1.3 million on Kickstarter! One book, all you need to play.
Shadowdark won the 2024 Three Castles Award for best...
Cursed knights channeling demonic power, mist-addled forests where witches and warlocks stalk the trees, and crumbling castles housing ancient, eldritch creatures!
The first-ever issue of Cursed Sc...
This 12-page booklet gives you the resources, roll tables, and alternate rules you need to play Shadowdark RPG by yourself, without a Game Master. The PDF is included for free.
SoloDark is intuitiv...
Fierce sea wolves sail their dragon-prowed longboats over the dark waves, and the midnight sun rises above the frozen northern isles!
The third issue of Cursed Scroll Zine adds the stark isles of ...
Fearsome assassin-sorcerers lurk in a hidden desert monastery, towering sand dunes hide lost treasures, and pit fighters battle for glory beneath a scorching sun.
The second issue of Cursed Scroll ...
In Vivo, each round starts by revealing a harmony type (Solo, Duet, Trio, Quartet). The harmony determines how many suits must be played in the trick—not being able to is considered playing “off-ha...
Every adventurer dreams of delving into a monster-packed dungeon and returning home to bask in fame and fortune. However, choosing the right dungeon can be tricky. Some have barely any monsters, wh...
Unlock! is a co-operative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play Unlock! to embark on great adventu...
This expansion offers three new and unique miniatures for the terrifying nemeses players will face off against throughout the Shadowed Paths and Haunting of Dale campaigns. Now, players can capture...
Slide! Dodge! Strike! Score! Now with 4 players, raise the stakes with an action-packed battle that just got more epic. The magnetic gameplay of KLASK is unique, exciting and like no other game out...
Two modules to flavor your Splendor game.
Place your strongholds and mark your territory!
Discover the wonders of the Orient and enjoy new powers.
Embark on a Trade and Prestige Adventure to the Or...
Manage a growing village with your friends, using stickers to build houses, farms, shops, and much more. Will you create a bustling town, a sleepy village, or something grander? The only limit is...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '