For All Mankind is a fast-paced game of strategic exploration, clever trades, and diplomatic shenanigans. Build your empire across the ever-changing solar system. (Careful, the planets move!) Gathe...
About the Game
At its core Acheron is about sacrificing your humanity, both temporarily and permanently, to fight against the horrors that inhabit the world. Whether they be cultists, madmen, Dem...
Explore unique, tricky strategies in the base game with new Leaders, and add wild twists to both base and campaign games with new Lore.Includes...
8 Leader Cards
14 Lore Cards
**A copy of the Arc...
By adding the Blighted Reach Campaign Expansion, you can also play Arcs in an innovative micro-campaign, where each game is one episode in an epic trilogy that stretches across an even larger galax...
In Arcs, 3-4 players guide their factions through a fast-playing space opera that unfolds over a trio of 60-90 minute sessions. The game opens in the final days of a decaying empire. Players tak...
Bacon is a fixed-partnerships climbing game for 4 or 6 players that is all about going out early as a team. The only team that will score is the team that goes out first, but their score will depen...
The three Dolmenwood books — augmented with beautiful silver foil filigree cover designs — in a deluxe leatherette slipcase with silver foil goat-lord and filigree designs. For the connoisseur of w...
Introducing the 2024 Player's Handbook, the new and improved guide for fifth edition Dungeons & Dragons. We've loved hearing from you and built this book to deliver what you want - and more! Pa...
Available in blue as an exclusive add-on during the 2013 Xia: Legends of a Drift System Kickstarter campaign. The 2016 Xia: Embers of a Forsaken Star Kickstarter campaign would see the Mk II: same ...
This is the first expansion for the game Xia: Legends of a Drift System.
In its meandering across the galaxy, the drift system of Xia has come into orbit with a dying star. Once habitable worlds no...
Each player has their own small island paradise where they grow delicious fruit. To win, you must gain the most points by cleverly supplying ships and by adding the best businesses to your island.
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Orichalque is a tense and fast-pace strategy game – similar to a short 4X. Each player has their own Island board to explore and develop. On each turn, they choose a set of one Exploration tile and...
Diatoms is a puzzly tile-placement and pattern-making game where players create their own microscopic mosaic, based on an obscure Victorian art form.
Hidden in the water all around us are tiny life...
The mystical forest has been home and haven to beasts, spirits, and forgotten gods for thousands of years. While the Haven Guardian slumbers, a nearby human village has grown into a city, hungry to...
Based on the lovely illustrated world of Matt Dixon, Transmissions brings his world of mechanical friends to life. In the game, players share robots as workers moving around a rondel-styled board, ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '