We all aspire to leave our mark. As one of the great ancient architects, your goal is to create a wonder to amazing that it, as well as you, will go down in history as a testament to human ingenuit...
Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play Unlock! to embark on great adventur...
A Feast for Crows is the second expansion for A Game of Thrones: The Board Game (Second Edition). This four-player scenario includes setup instructions and adds house cards for House Arryn. Also in...
WELCOME TO WATERFALL PARK!
Waterfall Park is the re-edition of Chinatown, the well-known negotiation game. The goal of the game is to trade and exchange attractions to build the biggest amusement p...
This model is made of ABS plastic which features high rigidness and strength. Therefore, it’s perfect for children to play as it’s not easily broken.
Detailed Instruction Book
There are clear and u...
Mighty heroes don’t just appear out of thin air -- you must create them! Race, class, alignment, skills, traits, and equipment are all elements of the perfect hero, who is ready to take on all oppo...
In the time of the Red, every city has a Combat Zone: an area of the city where the law doesn't reach and cyber-enhanced gangs fight for control over the streets.
The Bozo gang are bio-sculpted nig...
Monsters are real.You know because you have one. He's more fun and way tougher than all the other kids' monsters.Try not to let him eat your friends.“Monsters and Other Childish Things” is a distre...
Welcome to Spring Crescent Middle School.
It’s an overachieving, high-scoring institution, and all the grownups say you’re lucky to be there.
Sure you are.
You’re the new kid.
With a troublesome mo...
Bigger Bads is a new sourcebook for the roleplaying game Monsters and Other Childish Things.
Bigger Bads is written by Monsters creator Benjamin Baugh—multiple Ennie Award nominee for Monsters and ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '