Hosted by Eric / Isle of Games
Free entry!
Here are the game parameters:
All pilots will be 3/4 and one lance/star commander 2/3 starting for free.
Players bring three forces: one 8k bv, one 4k bv, and 2.65k. If we have an even amount of players show up each can use their 8k forces, but if an odd amount of players show up we will roll off and the winners can use their 8k force and the others will be a team with their combined 4k forces.
Players in a team MUST cooperate until the start of turn 4. Then it can be all against each other.
No minimum or maximum number of mechs or vehicles in (both) your force(s).
Stock mechs (and vehicles lol) only.
Combined arms allowed. Make sure you know all the rules to your units!
Total Warfare rules. NO OPTIONAL RULES. If it's in Total Warfare it's not an optional rule, so for example you can bring special munitions. Floating Crits is not in Total Warfare so we will not use that.
Battletech can be fast and lethal so be prepared in case your Mechs get decapitated, debilitating center torso crits or legs blown off on the first turn of the game!
No aerospace units allowed.
Tech Level is 3152. Advanced tech like superchargers, etc allowed. If it's on an official record sheet bring it.
I'm starting a new gaming etiquette practice of declaring the maps we will use for the game.
That way we can all prepare our forces accordingly. Map pictured above.
Since this map has magma hexes we will be using the optional rules for this terrain (see rules attached to this post). ANY hex with magma is considered a magma hex for example hex 2309 is a magma hex but hex 2511 is not.
Deployment is 7 hexes in on the shorter map edges. If it's a 5-6 player game deployment is one hex in on the long map edge.
Looking forward to gaming this Saturday. Everyone please arrive by 7pm so we can start gaming by 7:10pm the latest. We will only have around 3 hours of game time but we should be able to get in 6 rounds of BattleTech with a good start time. Thanks!