{"product_id":"book-by-this-axe-the-cyclopedia-of-dwarven-civilization","title":"Book By This Axe: The Cyclopedia of Dwarven Civilization","description":"\u003cp\u003eIn this tome you will find the secrets of the great and proud race of dwarves, compiled, codified, and curated for use in your favorite old-school fantasy role-playing game. With the \u003cspan\u003eCyclopedia,\u003c\/span\u003e you get:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e \u003cspan\u003e270\u003c\/span\u003e \u003cspan\u003epages\u003c\/span\u003e of lore and rules bounded in a stitch-bound hardcover and PDF edition\u003c\/li\u003e\n\u003cli\u003eA full-color painted cover by Michael Syrigos\u003c\/li\u003e\n\u003cli\u003eA full-color interior layout with full- and half-page art\u003c\/li\u003e\n\u003cli\u003eCompatibility with Old School Renaissance RPGs such as \u003cspan\u003eACKS,\u003c\/span\u003e \u003cspan\u003eOSE, LL, \u003c\/span\u003eand\u003cspan\u003e LOTFP\u003c\/span\u003e \u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cdiv\u003e\u003cimg alt=\"\" src=\"https:\/\/ksr-ugc.imgix.net\/assets\/037\/570\/917\/6f4bf23a8092c8b4533a3eaa7b878481_original.jpg?ixlib=rb-4.0.2\u0026amp;w=680\u0026amp;fit=max\u0026amp;v=1654619644\u0026amp;gif-q=50\u0026amp;q=92\u0026amp;s=d03be5426008137e1b435cbaf810e0c2\"\u003e\u003c\/div\u003e\n\u003cp\u003e \u003cspan\u003eBy This Axe\u003c\/span\u003e is organized into ten chapters:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eChapter 1, \u003cspan\u003eIntroduction\u003c\/span\u003e, details the audience, purpose, and approach for this book.\u003c\/li\u003e\n\u003cli\u003eChapter 2, \u003cspan\u003eDwarven Lore\u003c\/span\u003e, provides an overview of the ethnicity, physiology, language, and customs of dwarves. It is narrated from the point of view of a sage in the world of the Auran Empire.\u003c\/li\u003e\n\u003cli\u003eChapter 3, \u003cspan\u003eDwarven Characters\u003c\/span\u003e, explains how to roll up a dwarven character in any one of six racial classes, including the \u003cspan\u003ecraftpriest\u003c\/span\u003e, \u003cspan\u003edelver\u003c\/span\u003e, \u003cspan\u003eearthforger\u003c\/span\u003e,\u003cspan\u003e fury\u003c\/span\u003e, \u003cspan\u003emachinist\u003c\/span\u003e, and \u003cspan\u003evaultguard\u003c\/span\u003e. \u003c\/li\u003e\n\u003cli\u003eChapter 4,\u003cspan\u003e Dwarven Templates\u003c\/span\u003e, provides eight pre-generated templates for each character class in this book. Using these templates, you can easily make your vaultguard a highborn lord, your machinist an apothecary, or your craftpriest a reliquary guardian.\u003c\/li\u003e\n\u003cli\u003eChapter 5, \u003cspan\u003eDwarven Earthforging\u003c\/span\u003e, details a new style of magic, wielded by the earthforger class, whose innate talents have allowed them to channel the power within materials to reshape their form. \u003c\/li\u003e\n\u003cli\u003eChapter 6, \u003cspan\u003eDwarven Automatons\u003c\/span\u003e, presents rules for designing, building, and repairing clockwork and steampunk-type machines. The section includes over 20 example vehicles, objects, and other automatons to act as examples for the build process and\/or to include in your game as items to encounter or use, or as blueprints in treasure hoards. \u003c\/li\u003e\n\u003cli\u003eChapter 7, \u003cspan\u003eDwarven Domains\u003c\/span\u003e, explains how your dwarven characters can establish themselves as rulers of domains and realms, with rules for agriculture, urban settlements, vassals, garrisons, and more. \u003c\/li\u003e\n\u003cli\u003eChapter 8, \u003cspan\u003eDwarven Mining\u003c\/span\u003e, expands the rules for domains to include mining for precious metals and quarrying for stone. Special rules for “delving too deep” allow your dwarves to greedily hunger for gold - risking potentially dire consequences. \u003c\/li\u003e\n\u003cli\u003eChapter 9, \u003cspan\u003eDwarven Mycoculture\u003c\/span\u003e, details the secret methods of mushroom farming used by the dwarves to feed their vaults and brew their marvelous ales and beers. \u003c\/li\u003e\n\u003cli\u003eChapter 10, \u003cspan\u003eDwarven Relics\u003c\/span\u003e, offers a catalog of over 35 rare and powerful dwarven relics, artifacts, and antiquities that might be guarded in sacred reliquaries, wielded by dwarf lords, or re-discovered in lost vaults and deep and hidden places. \u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cem\u003eBy This Axe\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis designed for use with\u003cspan\u003e \u003c\/span\u003e\u003ci\u003ethe Adventurer Conqueror King System\u003c\/i\u003e™ (ACKS™) but is readily compatible with other fantasy role-playing games built on the same core rules.   \u003c\/p\u003e","brand":"Distribution","offers":[{"title":"Default Title","offer_id":41477338955831,"sku":"AUT 1016","price":47.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0265\/9195\/2951\/files\/422931.jpg?v=1738982924","url":"https:\/\/isleofgamesaz.com\/products\/book-by-this-axe-the-cyclopedia-of-dwarven-civilization","provider":"Isle of Games","version":"1.0","type":"link"}