{"product_id":"playing-at-the-world-vol1-the-invention-of-dungeons-dragons","title":"Playing at the World Vol1: The Invention of Dungeons \u0026 Dragons","description":"\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eThe first volume of two in a new, updated edition of the 2012 book\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003cem data-mce-fragment=\"1\"\u003ePlaying at the World\u003c\/em\u003e, which charts the vast and complex history of role-playing games.\u003cbr data-mce-fragment=\"1\"\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThis new edition of\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003cem data-mce-fragment=\"1\"\u003ePlaying at the World\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003c\/em\u003eis the first of two volumes that update the 720-page original tome of the same name from 2012. This first volume is\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003cem data-mce-fragment=\"1\"\u003eThe Invention of Dungeons \u0026amp; Dragons\u003c\/em\u003e, which explores the publication of that iconic game. (The second volume is\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003cem data-mce-fragment=\"1\"\u003eThe Three Pillars of Role-Playing Games\u003c\/em\u003e, a deeper dive into the history of the setting, system, and character of\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003cem data-mce-fragment=\"1\"\u003eD \u0026amp; D\u003c\/em\u003e.) In this first volume, Jon Peterson distills the story of how the wargaming clubs and fanzines circulating around the upper Midwest in the 1970s culminated in Gary Gygax and Dave Arneson’s seminal role-playing game,\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003cem data-mce-fragment=\"1\"\u003eD \u0026amp; D\u003c\/em\u003e. It augments the research of the original editions with new insights into the crucial period in 1972–3 when\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003cem data-mce-fragment=\"1\"\u003eD \u0026amp; D\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003c\/em\u003ebegan to take shape.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eDrawing from primary sources ranging from eighteenth-century strategists to modern hobbyists,\u003cem data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003ePlaying at the World\u003c\/em\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eexplores the origins of wargames and roleplaying through the history of conflict simulations and the eccentric characters who drove the creation of a signature cultural innovation in the late twentieth century. Filled with unparalleled archival research (from obscure fanzines to letters, drafts, and other ephemera), this new edition of\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003cem data-mce-fragment=\"1\"\u003ePlaying at the World\u003c\/em\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eis the ultimate geek’s guide to the original RPG. As such, it is an indispensable resource for academics and game fans exploring the origins of the hobby.\u003c\/p\u003e","brand":"Distribution","offers":[{"title":"Default Title","offer_id":40668733407287,"sku":"RHP779","price":29.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0265\/9195\/2951\/files\/9780262548779.jpg?v=1711574029","url":"https:\/\/isleofgamesaz.com\/products\/playing-at-the-world-vol1-the-invention-of-dungeons-dragons","provider":"Isle of Games","version":"1.0","type":"link"}