House Baratheon's doctrine of heavy arms and heavier armor serves well to make their force into a walking fortress. Difficult to assault and deadly to ignore, enemies find themselves in a conundrum...
House Baratheon’s claim to the Iron Throne is made all the stronger by King Stannis Baratheon being the only king to face the growing threat beyond the Wall. In the field, King Stannis is a juggern...
Whether commanding units of their own or standing united around King Renly Baratheon in support of his claim, the heroes of the Rainbow Guard comprise some of the most skilled warriors to take the ...
Highgarden, the center of power for House Tyrell, is known as a place of chivalric values. In the conflict to secure the Iron Throne following Robert Baratheon’s death, House Baratheon has called f...
The faith that the King’s Men have in The Seven is only matched by their faith that Stannis Baratheon should be the next one to sit upon the Iron Throne. Through rigorous training with their greats...
The Queen’s Men aren’t named necessarily for their dedication to Queen Selyse. Instead, it refers to their conversion to the R’hllor faith. And while many might be concerned that their true loyalti...
House Baratheon is well known for equipping their troops in some of the heaviest armor found on the battlefields of Westeros. While other Houses might also do this for their front-line combat troop...
They Say that War is Savage, These Men Exemplify That The Free Folk are often framed as simple savages by those that live further south. In many instances, that evaluation is wrong. While the Free...
The Free Folk are a conglomerate group, consisting of many different northern tribes. Though they don’t all share the same ideologies or faiths, they do all have a shared goal: making a name and ho...
The white bears of the hinterlands beyond the wall are massive even among the bear kind, often standing as tall as two men and capable of rending rock and steel. Only the Wildlings would think to t...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '