The Mystery: Ever since his young daughter went missing, old Mr. Garrity has become a recluse. He boarded up his windows and doors, and refused to talk to anyone. Now the only time that anyone sees Mr. Garrity leave his house is when he crosses his overgrown yard going to and from his work shed. You don't know what he's doing out in that shed, but he spends a lot of time locked inside, sometimes working late into the night.
Recently there have been new disappearances; other local children have gone missing. And you've noticed strange lights in that shed of Mr.Garrity's; you know he must have something to do with it.
One night you decide to break in. Inside you find a dollhouse glowing eerily from the middle of the shed. It calls to you, and ignoring your instincts, you move toward it....
The Objective: Build and explore a mysterious three-dimensional dollhouse complete with 3D furniture, solving puzzles in search of a way to escape. Five rooms, each containing objects to investigate and multiple puzzles to solve, will keep players engaged through two hours of play.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '