Work together, solve riddles, and find keys. Turn your home into an Escape Room with the help of your family or friends! This game is perfect for family game night or as a gift for kids.
Test not only your mind, but also your speed… because you only have a limited time. Finish one strategy game and wanting more? Simply move on to another mission.
Play ‘Escape the Room’ from the comfort of your home! It is easy to transform your house into the mission's location with the included supplies, such as the door lock and timer.
3-6 players Ages 8+ 15 minute play time
Contents: 6 Missions Door Lock Door Key Timer 78 Puzzle Cards 55 Answer Cards 6 Door Hangers 3 Mission Cards Area Arrangement & Scoring Card Game Rules
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '