THE GAME OF STRATEGIC CONQUEST: Betrayals! Alliances! Surprise attacks! In the Risk game, players build an army and lead their troops to glory. Who will take over the world to win?
300 FIGURES: Includes 5 plastic armies and 5 war crates for easy storage. Players assemble their army and try to conquer the enemies' territories by moving their troops and engaging in battle
4 FUN WAYS TO PLAY: Choose from 4 strategy gameplay variations—Classic Risk, Secret Mission Risk, Risk for 2 Players, and Capital Risk
MISSION CARDS SPEED UP GAME: In Secret Mission Risk, it's a race to complete a secret mission! Each player receives one of 12 Secret Mission cards, and only that player will know their objective
RICHLY DETAILED GAMEBOARD: The detailed gameboard art draws players into the Risk gaming world. It features a map, divided into territories and grouped into 6 continents
STRATEGY GAMES MAKE GREAT GIFTS: Strategy board games make exciting games for family game night. This edition of Risk makes a great gift for families and kids ages 10+
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '