With the Ruins of Symbaroum game line, the acclaimed setting of Symbaroum comes to the world’s most popular roleplaying game rules! This beautifully illustrated, 200-page Gamemaster’s Guide offers inspiration, guidelines and optional rules that will help you when designing adventures and running game sessions in the world of Symbaroum using the 5th Edition OGL ruleset! Extensive information on the capital city of Yndaros, the fortune hunter’s town of Thistle Hold, and Karvosti, the cliff of the High Chieftain and the Huldra. The one-shot adventure Blight Night, set at the edge of Davokar Forest, as an example of how adventure landscapes in Symbaroum can be built. Advanced rules regarding expeditions into the forest of Davokar, to be used when designing or randomly creating thrilling treasure hunts, journeys of exploration and other kinds of wilderness adventures A chapter on how to make in-game rewards more interesting and tailored to different player types, also including twenty-seven mystical artifacts, each with its own adventure setup. A long list of optional rules, regarding advanced traps, troupe play, ceremonial magic, managing domains, pitched battles, pact making, social challenges, and more.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '