In the land of Rokugan, the Emerald Empire has lasted for a thousand years. Under the guidance of the noble Hantei emperors, the Great Clans of samurai have protected the lands from threats within and without since the time the Kami came down from the heavens and established Rokugan as the most favored of kingdoms.
But after centuries of prosperity, cracks appear in the Empire's foundations. The spirits of the land have become restless and wild. Armies of evil horrors march from the Shadowlands. Members of the Great Clans have begun to wonder if the time of hte Hantei is over, and whether the heavens would favor new rulers. . .
As a samurai of the Emerald Empire, your duty lies in service to your lord, your Clan, and your Emperor. Will you stay true to your duty, no matter what sacrifices it demands of you? Or will you hold true to your own code of honor, even to the point of death?
In this rulebook you will find everything you need to forge your own legend, including:
• Rules for creating samurai characters with rich and detailed histories, personalities, strengths, and flaws.
• An innovative dice mechanic that brings your character's emotional turmoil to life.
• A game where your reputation, conviction, and loyalty matter far more than the strength of your sword.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '