"In her youth, Brama had a dream. A dream of a new city. A new home. Safe from the Nameless forever. But only terror lurks in the depths..."
Aeon's End: The Descent is a standalone experience withi...
This is the expansion made from stretch goals from the Aeon's End: Legacy of Gravehold Kickstarter campaign.
It is composed of the following market cards:
Gems:Allaying ShellPulsyrium GlobeShimmerb...
An expansion for Aeons End that consists of milestones from the Past and Future Kickstarter campaign. It contains:
Treasures:
Portable Furnace
Fossilized Feather
Arachnos' Cobwebs
Indira's Aetheri...
Wave 7 Expansion for Aeon's End content revealed in the Past and Future kickstarter campaign. Includes:
1 New mage mat and deck.
1 Pet Phoenix sideboard and deck.
4 New market cards.
1 New nemesis.
Two interconnected storylines take players back in time, and hundreds of years into the future, in an exciting new expansion for Aeon's End!
Aeon's End: Past and Future includes two full expedition...
You are an air-shipwright, that is, an inventor of flying machines used by the dreams to traverse the skies of the Oniverse. You have been challenged to build a new fleet, the most beautiful ever s...
The realm of Elementis, once a harmonious balance of earth, air, fire, and water, is now under siege. Elemental Aetherfiends have dispatched waves of invaders to drain our aethercore, the realm's l...
The battle for supremacy amongst the splinters of the great Terran Commonwealth has led to an arms race. The remnants of the Old Commonwealth have just unleashed the colossal Leviathan-class battle...
Create any type ofintelligent, mutant animal
Create an entire new breed of crime-fighting, intelligent, humanoid mutant animal heroes in the tradition of the Ninja Turtles, Rocket Raccoon, or any c...
“In the rising genre of music TTRPGs, Against the Gloom successfully carves out its unique place...Plug in your amp, and let’s sail!” —John Thompson, designer of Gutterpunk
Roll dice. Build your pl...
In the lands where the wind howls like a beast untamed, you forge your path. They say the gales here shape not just the land, but the very spirit of those who walk it. You are one of those sou...
Age of Galaxy is a strategic game in the line of Age of Civilization. This pocket-sized 4X game places you in control of an interstellar alliance consist of 3 factions with unique powers. You could...
The heyday of the Star Union has come to an end. Setting off massive Gravity-Bombs designed to create spatial rifts to new worlds led to the Collapse, and many planets were cut off from the rest of...
In a world filled with magical devices and strange beings, a delicate balance has reigned for centuries. The first portents of destruction are seen when a strange flood engulfs the city of Ambergat...
Enhance your gaming experience by replacing the base game card board standees with a dedicated Agemonia miniatures set.
Contents (not final):
8 Skitterer
5 Lumin
6 Vespir
3 Shiver Captain
3 Redsk...
This expansion contains two new Heroes: Garuk, a cursed boryot shapechanger and crymacner, and Xir, a lone xi-noq Soulblade or Sorcerer that has lost two of its triad.
Note: The 3 hero miniatures a...
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https://boardgamegeek.com/boardgame/200680/agricola-revised-edition
Card Sleeve Size: 59mm x 92mm
Updated and streamlined for a new generation of players, Agricola, the award-winning and highly ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '