The treacherous waters of the Black Coast are filled with reavers and corsairs, as well as the infamous she-devil of the sea, Bêlit - the Queen of the Black Coast. And you can explore them all with...
The survivors of a long-ago invasion have taken refuge in the forgotten underground city of Gravehold. There, the desperate remnants of society have learned that the energy of the very breaches the...
"You are not breach mages yet," Brama lectures as she paces down the line of students, her frail form belying her immense power. "Breach mages have protected us since the beginning, since the burni...
Deep within the earth, lost in the labyrinth of shadows, the Horde-Crone has awakened the troggs to reclaim the ancient city of Gravehold.The Depths is an expansion for the cooperative deckbuildin...
Aeon's End: Shattered Dreams is an expansion for the cooperative deckbuilding game Aeon's End: The New Age. This expansion features one new nemesis and one new breach mage, as well as new gems, rel...
"In her youth, Brama had a dream. A dream of a new city. A new home. Safe from the Nameless forever. But only terror lurks in the depths..."
Aeon's End: The Descent is a standalone experience withi...
This is the expansion made from stretch goals from the Aeon's End: Legacy of Gravehold Kickstarter campaign.
It is composed of the following market cards:
Gems:Allaying ShellPulsyrium GlobeShimmerb...
An expansion for Aeons End that consists of milestones from the Past and Future Kickstarter campaign. It contains:
Treasures:
Portable Furnace
Fossilized Feather
Arachnos' Cobwebs
Indira's Aetheri...
Wave 7 Expansion for Aeon's End content revealed in the Past and Future kickstarter campaign. Includes:
1 New mage mat and deck.
1 Pet Phoenix sideboard and deck.
4 New market cards.
1 New nemesis.
Two interconnected storylines take players back in time, and hundreds of years into the future, in an exciting new expansion for Aeon's End!
Aeon's End: Past and Future includes two full expedition...
You are an air-shipwright, that is, an inventor of flying machines used by the dreams to traverse the skies of the Oniverse. You have been challenged to build a new fleet, the most beautiful ever s...
Aetherdrift Prerelease - Friday
Magic: The Gathering
Prerelease Sealed
2025-02-07
18:00:00
Hosted by IsleEntry Fee: $35 ($32.20 + Tax)
Leave your competition in the dust! Get behind the wheel in...
Aetherdrift Prerelease - Saturday
Magic: The Gathering
Prerelease Sealed
2025-02-08
17:00:00
Hosted by IsleEntry Fee: $35 ($32.20 + Tax)
Leave your competition in the dust! Get behind the wheel ...
Aetherdrift Prerelease - Sunday
Magic: The Gathering
Prerelease Sealed
2025-02-09
12:00:00
Hosted by IsleEntry Fee: $35 ($32.20 + Tax)
Leave your competition in the dust! Get behind the wheel in...
Three Realities. One Story
Affinity represents a bold, innovative approach to tabletop role-playing—a trilogy of worlds presenting unique ideas and rules but sharing similar themes, names, and e...
Create any type ofintelligent, mutant animal
Create an entire new breed of crime-fighting, intelligent, humanoid mutant animal heroes in the tradition of the Ninja Turtles, Rocket Raccoon, or any c...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '