CLAIMED BY THE GOD THAT FEEDSIn early 2001, a few Agents of Delta Green face an evil too cruel to ignore. They can never turn back from what they see or what they must do to stop it. A night of dea...
KEEP HORRORS FROM THE PLAYERS’ EYES. The four sturdy panels of this Handler’s Screen are 8.5” tall and 44” wide in all. They stretch across your table like an unassailable barrier between what we p...
IT’S THE MOST WONDERFUL TIME OF THE YEAR
A rural Alabama valley has always been prone to severe cold snaps. On 22 DEC 1998, the worst “Jack Frost” storm in history hit the farming town of Willis. A...
THE DYING OF THE LIGHT
Joplin, Missouri. The crossroads of America. In the dying days of summer 2018, two investigators drive into town from Washington, D.C., on a case that looks like a waste ...
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with ho...
It’s been twenty-four years, a month, and two days since the bastards brought us down.
In that time we’ve come back strong, doing things they couldn’t conceive of. They think they understand us, th...
July, 1997. The controversial religious movement Enolsis is famously litigious when called a cult and has encouraged adherents to find inspiration and inner power for years with crystal Realizers. ...
Grab your blaster and battleaxe and stomp into the depths of the Demon Ship. A solo micro tabletop game written by Malev!
You are the Survivor, the last remaining crew member on a Spaceship caught ...
Designed to work with the Demonship rules written by Malev. This kit is all you'll need to start getting prepped for your games. [NOTE] This is NOT the rules for playing Demonship. Those are found ...
Descent: Legends of the Dark – The Betrayer's War, a.k.a., Descent Act II, is a sprawling and deeply co-operative dungeon crawler driven by player choice – all powered by an app that allows for gam...
Read a fictional story about Charlie and Natalie as they are whisked away to the future to try to stop the invention of time travel itself! Every couple of chapters you get to play as Charlie and N...
"The Ruins" featuring art by Brittany Bowman is part of the Curator Arcane Landscapes collection: luscious, oversized desk mats worthy of design professionals and the artistically discerning. Beau...
In Desperate Oasis, two players battle for control over lush, life-sustaining sanctuaries of the desert. By playing and grouping animal cards, players can show their strength, unlock special powers...
Destinies is a competitive, story-driven, game of adventure and exploration, mixing an app and a board game.
The first in a series of games using a brand-new system called Destinies. This game is s...
Brand new for this campaign are the 20 Deluxe Metal Experience Tokens. Gain experience in style as you explore the various Destinies settings.
These are fully compatible with all Destinies scenari...
Points of Interest play a key role in all Destinies scenarios as they are the places, characters, events, and mysteries that populate the very world you are exploring. These 26 plastic Point of Int...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '