The M5 Stuart is an improved version of the Stuart Light tank series, famous for its speed, reliability, and adaptability. As with the M3, the design has similarly been up-rated to carry Tesla weap...
Roberta is considered the United States’ best hope in assessing the Dresden Rift in the goal of safely controlling or neutralising it, and has returned to the front line in 1947, attached to 109th ...
This fast-moving force is centered around an Assault Platoon, comprising two six-man Firefly squads. These ultra-mobile jump troops are capable of getting up close and personal with the enemy, deli...
Built at the English Electric Works in Preston, ‘B for Bertie’ came off the production line just like any other Mk I automaton. However, it was during its initial deployment as part of Operation Ca...
The humble British infantryman is being increasingly supplanted by the Automated Infantrymen. These stolid, code-driven mechanical soldiers can be slow to adapt on the battlefield, but are utterly ...
This starter army is the perfect way to begin a British Commonwealth collection for Konflikt ’47, arming you with a battle-ready force complete with Order and Rift Dice.
Konflikt '47 is the game of...
Created from a fusion of Rift-tech advancements and early artificial intelligence principles, these man-shaped fighting machines are designed to bring both firepower and resilience to the battlefie...
A new iteration of automated infantry now supports the more numerous, and vastly cheaper to produce, Mk Is. By necessity larger in order to house more sophisticated computational systems, they are ...
This starter army is the perfect way to start your Empire of Japan collection for Konflikt ’47, arming you with an array of units, complete with Order and Rift Dice.
At the core of the starter army...
The Vogelspinne scuttles across the battlefield on six legs, bringing to bear a variety of deadly weapons that can be turned to any task.
The Vogelspinne kit can be assembled with a number of weapo...
The Soviets developed a weapon utilising Ursine DNA to create an 8ft tall man/bear hybrid that could go toe-to toe with any enhanced infantry on the battlefields of 1947. Powerful, but lacking cont...
With the appearance of the Rifts, the efficacy of the Proletarian Hemotype serum has been greatly magnified. Taking advantage of this and stolen Axis research Soviet Science has created an astonish...
Bring death from above and support the US Fireflies with the heavily armed Linebacker Jump Walker! This highly detailed, multi-part plastic kit allows you to assemble a Linebacker armed with its si...
Despite the fact that the North American automobile industry developed later than in Europe, the innovations in the mass production of vehicles and the immense internal market made the American aut...
Kronologic is a modern alternative to Clue's find the culprit, the weapon and the location. Each turn, the active player needs to interrogate a suspect (by aligning cards under perforated cardboard...
Juniper City! Po can hardly believe his eyes. The hustle, the bustle, the grandeur, the...FOOD! He simply has to try everything! After all, the Dragon Warrior can't epically kick butt on an empty s...
Add the allure of roses to your Château! Send your artisans to the rose market, complete rose card objectives, and attract new visitors to your blossoming garden.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '